Element card · group Modded · atomic number 10,504, its rank
A Shockbyte Rust Server
Online 157.85.91.223:21060 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 02:42 UTC7d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on A Shockbyte Rust Server?
A procedural map of size 3,000 with seed 25112511 runs on A Shockbyte Rust Server, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has A Shockbyte Rust Server set, and what settings are in force?
No gather rate appears in the name of A Shockbyte Rust Server. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server details
Which location is A Shockbyte Rust Server based in?
Nothing about a region is published by A Shockbyte Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 157.85.91.223:21060 is the address it uses.
On what Rust version does A Shockbyte Rust Server operate?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does A Shockbyte Rust Server stay up, and how reliable is its uptime?
Right now, A Shockbyte Rust Server is reachable. According to the uptime it reports, the last restart was about 4 days 5 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 21 October 2026, Rust Data Lab saw it for the first time.
Does A Shockbyte Rust Server hold a steady performance?
The last 48 hours show an average of 195 server fps and a minimum of 107. Buildings, deployables and everything else in the world added up to as many as 50,383 entities. The highest memory usage was 3,797 MB. Players feel lag when fps is low and the entity count climbs.
Wipes and resets
How often does a wipe happen on A Shockbyte Rust Server, and at what time?
A Shockbyte Rust Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 7 days 20 hours ago the current world was made.
On A Shockbyte Rust Server, what happens when wipe day arrives?
At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.
Where it appears
Which meanings sit behind the tags on A Shockbyte Rust Server?
The game's server browser reads the tags A Shockbyte Rust Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): 40 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does A Shockbyte Rust Server appear in?
The Rust Data Lab lists that include A Shockbyte Rust Server are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How does A Shockbyte Rust Server compare with other servers in the rankings?
Player hours over the last week put A Shockbyte Rust Server at #10,504, inside the top 47% of ranked servers.
How many players does A Shockbyte Rust Server have at the moment?
At the moment A Shockbyte Rust Server has 0 of its 40 slots filled. Averaged over the past week: 0 players, peaking at 1.
How to join
How can you connect to A Shockbyte Rust Server?
In Rust, press F1 and enter client.connect 157.85.91.223:21060. Or click Launch Rust here to open Rust via Steam and connect automatically.