Element card · group Modded · atomic number 15,353, its rank
Mark VI Vanilla
Online 157.85.91.226:29673 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Mark VI Vanilla?
The map on Mark VI Vanilla is procedural at size 4,250 with seed 1, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on Mark VI Vanilla?
Nothing in the name of Mark VI Vanilla gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
About the server
In what location does Mark VI Vanilla sit?
No region is published by Mark VI Vanilla. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 157.85.91.226:29673.
Which Rust version is Mark VI Vanilla on?
Rust network protocol 2635 and build 168909 on Linux is what Mark VI Vanilla uses. The protocol must match for you to join; Steam will update your game.
Does Mark VI Vanilla stay up, and how reliable is its uptime?
At the moment, Mark VI Vanilla is online. The uptime it reports suggests it restarted roughly 5 hours ago. For the last 7 full days, 7 of 168 hours were online, giving 4% uptime. The first sighting by Rust Data Lab was on 3 October 2026.
How well does Mark VI Vanilla perform?
Server fps averaged 79 over the last 48 hours, with 4 as the lowest. The entity count reached 103,789, including buildings, deployables and all other world items. The highest memory usage was 4,348 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
What is the wiping pattern on Mark VI Vanilla?
The record holds too few of Mark VI Vanilla's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 8 hours ago.
Where it appears
How should you read the tags on Mark VI Vanilla?
These are the tags Mark VI Vanilla makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Mark VI Vanilla come up?
The Rust Data Lab lists that include Mark VI Vanilla are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does Mark VI Vanilla compare with other servers in the rankings?
Player hours over the last week put Mark VI Vanilla at #15,353, inside the top 69% of ranked servers.
What does the current player count on Mark VI Vanilla tell you?
Of 10 slots, 0 are taken on Mark VI Vanilla right now. The past week gives an average of 0 players.
How to join
How can you connect to Mark VI Vanilla?
In Rust, press F1 and enter client.connect 157.85.91.226:29673. Or click Launch Rust here to open Rust via Steam and connect automatically.