Element card · group Modded · atomic number 15,341, its rank
loading server
Offline 157.85.91.31:23953 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:28 UTC27d ago | 2 | – | running | 0 |
| Wed 30 Sep, 00:48 UTC29d ago | 3 | held half | 2.1 days | 0 |
| Sun 27 Sep, 19:26 UTC31d ago | 1 | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on loading server?
The map on loading server is procedural at size 2,000 with seed 50000, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has loading server set, and what settings are in force?
No gather rate appears in the name of loading server. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is off: Valve's VAC.
Server details
In what location does loading server sit?
No region is published by loading server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 157.85.91.31:23953 is the address it uses.
What Rust version does loading server currently run?
On Linux, loading server is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is loading server for staying online?
Currently offline, loading server was last seen 6 days 13 hours ago. For the last 7 full days, 18 of 168 hours were online, giving 11% uptime. It first appeared to Rust Data Lab on 27 September 2026.
Wipe schedule
When does loading server wipe, and how often?
With no fixed rhythm, loading server wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 3 hours ago.
What does a typical wipe day on loading server involve?
At their busiest, recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.
Lists and tags
How should you read the tags on loading server?
gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Player slots: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list loading server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does loading server come up?
You will find loading server on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does loading server compare with other servers in the rankings?
Player hours over the last week put loading server at #15,341, inside the top 69% of ranked servers.
What does the current player count on loading server tell you?
loading server is offline at the moment; the last sighting was 6 days 13 hours ago. The past week gives an average of 0 players.
Connection
What steps get you onto loading server?
Open the console with F1 in Rust and type client.connect 157.85.91.31:23953. The Launch Rust button on this page does the same job through Steam.