Rust Data LabData lab · live
Live readings Servers11,784 Players64,568 Populated3,550 Fresh wipes · 3h132 Sampled every 5 min

Element card · group Modded · atomic number 12,564, its rank

Long Hours

Online 157.85.91.42:28015 checked 8m ago

teams off moddedoxidehardcore
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#12,564top 57%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 08:20 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Al Alone & Afraid 1
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  4. 4 Ev [BR/LATAM] Evo… 1
    [BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average 1/ 50
  5. 5 Th TheLastOfRust … 2
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  6. 6 Sh ShockRust | Bl… 92
    ShockRust | Blue | NoLimit no group limit · 164 on average 92/ 500

Quick answers

from the figures on this page

Settings and map

What map is in play on Long Hours?

A procedural map of size 6,000 runs on Long Hours, generated by the game.

What settings and rules apply on Long Hours?

No gather rate appears in the name of Long Hours. The server publishes no limit on group size. hardcore is the game mode, Facepunch's toughest setting. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does Long Hours sit?

There is no region on record for Long Hours. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 157.85.91.42:28015.

On what Rust version does Long Hours operate?

On Linux, Long Hours is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Long Hours stay up, and how reliable is its uptime?

Long Hours is live as of now. The uptime it reports suggests it restarted roughly 5 days 11 hours ago. For the last 7 full days, 112 of 168 hours were online, giving 67% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does Long Hours perform?

Server fps averaged 74 over the last 48 hours, with 61 as the lowest. The entity count reached 200,254, including buildings, deployables and all other world items. The highest memory usage was 9,049 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on Long Hours, and at what time?

Long Hours's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 13 hours ago.

On Long Hours, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 1 hours after it began.

Lists and tags

How should you read the tags on Long Hours?

gmhardcore (Game mode): The rules are hardcore, which is harsher; mp50 (Max players): 50 is the slot count; ts0 (Group limit): Team play is disabled; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Long Hours publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Long Hours appear in?

You will find Long Hours on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

Player counts

How does Long Hours compare with other servers in the rankings?

Player hours over the last week put Long Hours at #12,564, inside the top 57% of ranked servers.

How many players does Long Hours have at the moment?

Of 50 slots, 0 are taken on Long Hours right now. Averaged over the past week: 0 players, peaking at 1.

Getting on

What steps get you onto Long Hours?

Open the console with F1 in Rust and type client.connect 157.85.91.42:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmhardcore,cs167781,ts0,^o^z

Game

gmhardcore
Game mode The rules are hardcore, which is harsher.
mp50
Max players 50 is the slot count.
ts0
Group limit Team play is disabled.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.