Element card · group Modded · atomic number 12,231, its rank
A Shockbyte Rust Server
Online 157.85.91.86:28852 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:28 UTC26d ago | 2 | – | running | 0 |
| Tue 29 Sep, 18:00 UTC28d ago | 1 | halved by day 1 | 2.3 days | 1 |
| Sun 27 Sep, 17:41 UTC30d ago | 1 | halved by day 1 | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 6,000 with seed 559464932; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has A Shockbyte Rust Server set, and what settings are in force?
The name of A Shockbyte Rust Server carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
Which location is A Shockbyte Rust Server based in?
Nothing about a region is published by A Shockbyte Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 157.85.91.86:28852.
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server uses. The protocol must match for you to join; Steam will update your game.
How dependable is A Shockbyte Rust Server for staying online?
Right now, A Shockbyte Rust Server is reachable. About 3 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 70 of 168 hours were online, giving 42% uptime. On 27 September 2026, Rust Data Lab saw it for the first time.
Is A Shockbyte Rust Server known for smooth running?
In the last 48 hours, it averaged 83 server fps, with a low of 1. The entity count reached 199,411, including buildings, deployables and all other world items. Memory use peaked at 5,597 MB. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
What is the wiping pattern on A Shockbyte Rust Server?
With no fixed rhythm, A Shockbyte Rust Server wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 12 hours ago.
How does A Shockbyte Rust Server look on the day of a wipe?
At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 45 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.
Where it appears
Which meanings sit behind the tags on A Shockbyte Rust Server?
gmrust (Game mode): Standard Rust survival is the game here; mp75 (Max players): It has 75 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list A Shockbyte Rust Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does A Shockbyte Rust Server appear in?
The Rust Data Lab lists that include A Shockbyte Rust Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does A Shockbyte Rust Server compare with other servers in the rankings?
Player hours over the last week put A Shockbyte Rust Server at #12,231, inside the top 55% of ranked servers.
How full is A Shockbyte Rust Server right now?
Of 75 slots, 0 are taken on A Shockbyte Rust Server right now. The week's figures average 0 players and top out at 1. The busiest point in the last 48 hours came at 01:00 UTC, averaging 0 players.
Connection
What steps get you onto A Shockbyte Rust Server?
Open the console with F1 in Rust and type client.connect 157.85.91.86:28852. The Launch Rust button on this page does the same job through Steam.