Element card · group Modded · atomic number 7,691, its rank
A Shockbyte Rust Server
Online 157.85.91.99:22714 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:26 UTC26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 2,800 with seed 50000; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is disabled.
Server details
What region hosts A Shockbyte Rust Server?
Nothing about a region is published by A Shockbyte Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 157.85.91.99:22714 is the address it uses.
On what Rust version does A Shockbyte Rust Server operate?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server uses. The protocol must match for you to join; Steam will update your game.
How dependable is A Shockbyte Rust Server for staying online?
Right now, A Shockbyte Rust Server is reachable. According to the uptime it reports, the last restart was about 2 days ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.
How well does A Shockbyte Rust Server perform?
Server fps averaged 217 over the last 48 hours, with 166 as the lowest. Buildings, deployables and everything else in the world added up to as many as 42,253 entities. The highest memory usage was 3,492 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
When does A Shockbyte Rust Server wipe, and how often?
A Shockbyte Rust Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 12 hours ago.
On A Shockbyte Rust Server, what happens when wipe day arrives?
At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 45 hours in.
Where it appears
What should you understand from the tags A Shockbyte Rust Server carries?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list A Shockbyte Rust Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does A Shockbyte Rust Server appear in?
The Rust Data Lab lists that include A Shockbyte Rust Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does A Shockbyte Rust Server compare with other servers in the rankings?
The seven-day player-hours table has A Shockbyte Rust Server at #7,691, in the top 35% of ranked servers.
What does the current player count on A Shockbyte Rust Server tell you?
A Shockbyte Rust Server currently shows 0 players across 10 slots. The week's figures average 0 players and top out at 1.
How to join
What is the way to join A Shockbyte Rust Server?
In Rust, press F1 and enter client.connect 157.85.91.99:22714. Or click Launch Rust here to open Rust via Steam and connect automatically.