Element card · group Modded · atomic number 15,268, its rank
TheDuckPond
Online 157.85.92.105:21010 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on TheDuckPond?
The map on TheDuckPond is procedural at size 4,250 with seed 142150012, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has TheDuckPond set, and what settings are in force?
No gather rate appears in the name of TheDuckPond. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
About the server
Which location is TheDuckPond based in?
No region is published by TheDuckPond. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 157.85.92.105:21010 is the address it uses.
Which Rust version is TheDuckPond on?
On Linux, TheDuckPond is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is TheDuckPond for staying online?
Right now, TheDuckPond is reachable. The uptime it reports suggests it restarted roughly 4 hours ago. For the last 7 full days, 64 of 168 hours were online, giving 38% uptime. The first sighting by Rust Data Lab was on 13 October 2026.
Does TheDuckPond hold a steady performance?
In the last 48 hours, it averaged 120 server fps, with a low of 96. The maximum entity count was 161,889, covering buildings, deployables and all else in the world. Up to 4,550 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
How often does a wipe happen on TheDuckPond, and at what time?
TheDuckPond's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 17 days 22 hours ago the current world was made.
Tags, lists
Which meanings sit behind the tags on TheDuckPond?
The game's server browser reads the tags TheDuckPond publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does TheDuckPond come up?
The Rust Data Lab lists that include TheDuckPond are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does TheDuckPond compare with other servers in the rankings?
TheDuckPond sits at #15,268 for seven-day player hours, placing it in the top 68% of ranked servers.
How many players does TheDuckPond have at the moment?
At the moment TheDuckPond has 0 of its 10 slots filled. Over seven days the mean player count is 0.
How to join
What is the way to join TheDuckPond?
You can connect by pressing F1 in Rust and entering client.connect 157.85.92.105:21010, or by pressing Launch Rust here, which starts the game through Steam and joins for you.