Rust Data LabData lab · live
Live readings Servers11,626 Players31,131 Populated2,740 Fresh wipes · 3h70 Sampled every 5 min

Element card · group Modded · atomic number 15,351, its rank

A Shockbyte Rust Server

Offline 157.85.92.252:21561 checked 6d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,351top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:38 UTC27d ago 1 – running 0
Tue 29 Sep, 05:13 UTC30d ago 1 held half 2.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  3. 3 Re RETRO RUST #1 … 0
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  4. 4 Ru 404 RUST 2Х|ДЛ… 16
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 16/ 700
  5. 5 Ru RustSpain.com … 2
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  6. 6 Ru 404 RUST 2Х|ДЛ… 4
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Quick answers

from the figures on this page

Settings and map

What map is in play on A Shockbyte Rust Server?

A procedural map of size 2,500 with seed 50000 runs on A Shockbyte Rust Server, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Custom Map.

How is A Shockbyte Rust Server configured, and what rules apply?

Nothing in the name of A Shockbyte Rust Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is off: Valve's VAC.

Server details

Which location is A Shockbyte Rust Server based in?

There is no region on record for A Shockbyte Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 157.85.92.252:21561 is the address it uses.

On what Rust version does A Shockbyte Rust Server operate?

On Linux, A Shockbyte Rust Server is running Rust network protocol 2634 and build 166494. The protocol must match for you to join; Steam will update your game.

Does A Shockbyte Rust Server stay up, and how reliable is its uptime?

A Shockbyte Rust Server is not online at the moment; the last sighting was 6 days 21 hours ago. For the last 7 full days, 8 of 168 hours were online, giving 5% uptime. It first appeared to Rust Data Lab on 27 September 2026.

Wipe days

When does A Shockbyte Rust Server wipe, and how often?

The record holds too few of A Shockbyte Rust Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 1 hours ago.

On A Shockbyte Rust Server, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 46 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Lists and tags

Which meanings sit behind the tags on A Shockbyte Rust Server?

The game's server browser reads the tags A Shockbyte Rust Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): 40 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does A Shockbyte Rust Server appear in?

You will find A Shockbyte Rust Server on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does A Shockbyte Rust Server hold among Rust servers?

A Shockbyte Rust Server sits at #15,351 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is A Shockbyte Rust Server right now?

A Shockbyte Rust Server is offline at the moment; the last sighting was 6 days 21 hours ago. The seven-day average for this server is 0 players.

Getting on

What steps get you onto A Shockbyte Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 157.85.92.252:21561, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players 40 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166494
Build Build number: 166494.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.