Rust Data LabData lab · live
Live readings Servers11,620 Players32,393 Populated2,767 Fresh wipes · 3h69 Sampled every 5 min

Element card · group Modded · atomic number 8,377, its rank

[US] LUNEX | 2x ONE GRID | Solo / Duo / Trio

Online 157.85.92.55:25491 checked 9m ago

2x moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 2
Rank · atomic number#8,377top 38%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5206:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 23:23 UTC9d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - US 2X … 102
    Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 371 on average 102/ 150
  2. 2 Us US Limitless 2… 133
    US Limitless 2x Monthly Main | No BP Wipes | x2 NA · groups of 12+ · 2x · monthly · 152 on average 133/ 200
  3. 3 St [US] Stevious … 81
    [US] Stevious 2x Mondays | Vanilla | 10/26 NA · groups of 12+ · 2x · weekly · 98 on average 81/ 200
  4. 4 Ru [US] Rust in P… 1
    [US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8 NA · groups of 8+ · 2x · weekly · 85 on average 1/ 150
  5. 5 St [US] Stevious … 3
    [US] Stevious 2x Main | Vanilla | 10/22 NA · groups of 12+ · 2x · weekly · 77 on average 3/ 200
  6. 6 Ru [US] Rust in P… 315
    [US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad | NA · groups of 8+ · 2x · weekly · 45 on average 315/ 350

Quick answers

from the figures on this page

Map and rules

What map is in play on [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio?

[US] LUNEX | 2x ONE GRID | Solo / Duo / Trio runs a procedural map of size 1,000 with seed 613797013; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.

What rules has [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio set, and what settings are in force?

According to its name, [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio runs 2x gather. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

In what location does [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio sit?

The name of [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio points to North America, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 157.85.92.55:25491.

Which Rust version is [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio on?

On Linux, [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio stay up, and how reliable is its uptime?

Right now, [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio is reachable. The uptime it reports suggests it restarted roughly 2 days 5 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 19 October 2026, Rust Data Lab saw it for the first time.

Does [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio hold a steady performance?

The last 48 hours show an average of 237 server fps and a minimum of 231. Buildings, deployables and everything else in the world added up to as many as 7,148 entities. Up to 2,763 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

What is the wiping pattern on [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio?

Too few wipes are on record for [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 9 days 5 hours ago the current world was made.

How does [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio look on the day of a wipe?

Recent wipes on average reached 2 players at their busiest. Peak numbers on the latest wipe came 7 hours in.

Tags, lists

How should you read the tags on [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio?

The game's server browser reads the tags [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio come up?

The Rust Data Lab lists that include [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio are: 2x gather rate servers, Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Population

How does [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio compare with other servers in the rankings?

The seven-day player-hours table has [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio at #8,377, in the top 38% of ranked servers.

How many players does [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio have at the moment?

[US] LUNEX | 2x ONE GRID | Solo / Duo / Trio currently shows 0 players across 40 slots. Averaged over the past week: 0 players, peaking at 2. Over 48 hours, the highest average fell at 19:00 UTC, at 2 players.

Getting on

How can you connect to [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio?

In Rust, press F1 and enter client.connect 157.85.92.55:25491. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.