Rust Data LabData lab · live
Live readings Servers11,695 Players39,471 Populated2,990 Fresh wipes · 3h89 Sampled every 5 min

Element card · group Vanilla · atomic number 15,173, its rank

MarkTRust's Monkey Hole

Offline 157.85.93.252:29060 checked 14d ago

vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,173top 70%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 13:14 UTC17d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu [EU] Builders … 77
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  2. 2 Bu [NA] Builders … 203
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 203/ 999
  3. 3 Ru [AU] Rusticate… 73
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 52 on average 73/ 150
  4. 4 At Atlas // CSL -… 13
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 13/ 100
  5. 5 Aq AQRUX RUST BUI… 2
    AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 2/ 100
  6. 6 Ko KoalaKopters -… 25

Quick answers

from the figures on this page

Settings and map

What map is in play on MarkTRust's Monkey Hole?

A procedural map of size 3,000 with seed 50000 runs on MarkTRust's Monkey Hole, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is MarkTRust's Monkey Hole configured, and what rules apply?

The name of MarkTRust's Monkey Hole carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as combat training, practice for aim and PvP, loot provided. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. VAC is on, Valve's anti-cheat.

Server facts

What region hosts MarkTRust's Monkey Hole?

There is no region on record for MarkTRust's Monkey Hole. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 157.85.93.252:29060.

What Rust version does MarkTRust's Monkey Hole currently run?

On Linux, MarkTRust's Monkey Hole is running Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does MarkTRust's Monkey Hole stay online?

MarkTRust's Monkey Hole is not online at the moment; the last sighting was 14 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 19 September 2026.

Wipes and resets

When does MarkTRust's Monkey Hole wipe, and how often?

Too few wipes are on record for MarkTRust's Monkey Hole to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 17 days 12 hours ago.

What does a typical wipe day on MarkTRust's Monkey Hole involve?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

How should you read the tags on MarkTRust's Monkey Hole?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^c (Creative): You get a sandbox for building, without gathering; ^d (Combat training): Training for aim and PvP, with loot provided; ^k (Build server): Base building and practice are the focus; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list MarkTRust's Monkey Hole publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does MarkTRust's Monkey Hole appear in?

The Rust Data Lab lists that include MarkTRust's Monkey Hole are: Modded Rust servers, measured, Aim training servers, measured live, Rust build and creative servers and Creative Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Creative ^c, Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

Against other Rust servers, where does MarkTRust's Monkey Hole place?

MarkTRust's Monkey Hole sits at #15,173 for seven-day player hours, placing it in the top 70% of ranked servers.

How many players does MarkTRust's Monkey Hole have at the moment?

No live signal from MarkTRust's Monkey Hole right now, which was last seen 14 days 1 hours ago.

How to join

What is the way to join MarkTRust's Monkey Hole?

Open the console with F1 in Rust and type client.connect 157.85.93.252:29060. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^v,^c,^d,^k,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167398
Build It runs build 167398.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Gameplay

^c
Creative You get a sandbox for building, without gathering.
^d
Combat training Training for aim and PvP, with loot provided.
^k
Build server Base building and practice are the focus.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.