Element card · group Modded · atomic number 14,260, its rank
A Shockbyte x Discord Production Rust Server
Online 157.85.94.38:27372 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:37 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on A Shockbyte x Discord Production Rust Server?
The map on A Shockbyte x Discord Production Rust Server is procedural at size 1,000 with seed 50000, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has A Shockbyte x Discord Production Rust Server set, and what settings are in force?
The name of A Shockbyte x Discord Production Rust Server carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server facts
In what location does A Shockbyte x Discord Production Rust Server sit?
There is no region on record for A Shockbyte x Discord Production Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 157.85.94.38:27372.
On what Rust version does A Shockbyte x Discord Production Rust Server operate?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte x Discord Production Rust Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is A Shockbyte x Discord Production Rust Server for staying online?
A Shockbyte x Discord Production Rust Server is live as of now. About 3 days 5 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 2 October 2026.
Is A Shockbyte x Discord Production Rust Server known for smooth running?
In the last 48 hours, it averaged 237 server fps, with a low of 227. The maximum entity count was 3,008, covering buildings, deployables and all else in the world. Memory use peaked at 2,811 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
What is the wiping pattern on A Shockbyte x Discord Production Rust Server?
The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 3 hours ago.
How does A Shockbyte x Discord Production Rust Server look on the day of a wipe?
Recent wipes on average reached 1 players at their busiest. 23 hours after the latest wipe, the crowd peaked.
Lists and tags
How should you read the tags on A Shockbyte x Discord Production Rust Server?
These are the tags A Shockbyte x Discord Production Rust Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp9999 (Max players): 9,999 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does A Shockbyte x Discord Production Rust Server come up?
The Rust Data Lab lists that include A Shockbyte x Discord Production Rust Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?
A Shockbyte x Discord Production Rust Server sits at #14,260 for seven-day player hours, placing it in the top 64% of ranked servers.
How full is A Shockbyte x Discord Production Rust Server right now?
At the moment A Shockbyte x Discord Production Rust Server has 0 of its 9,999 slots filled. The week's figures average 0 players and top out at 1. Peak time in the past 48 hours: 10:00 UTC, when the average was 0 players.
How to join
What steps get you onto A Shockbyte x Discord Production Rust Server?
Open the console with F1 in Rust and type client.connect 157.85.94.38:27372. The Launch Rust button on this page does the same job through Steam.