Rust Data LabData lab · live
Live readings Servers11,819 Players71,592 Populated3,741 Fresh wipes · 3h133 Sampled every 5 min

Element card · group Modded · atomic number 6,836, its rank

JDMEASY

Online 157.85.94.71:20892 checked 13m ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 75 1% full Room to join
7-day average0peak 3
Rank · atomic number#6,836top 31%
Last wipe22h agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0123422:0007:0016:0002:0011:0020:00Wiped Mon 26 Oct, 23:16 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
05010015020022:0007:0016:0002:0011:0020:00Wiped Mon 26 Oct, 23:16 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 23:16 UTC22h ago – – running 1
Sun 25 Oct, 19:49 UTC2d ago 3 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 112
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  2. 2 Ми МИНИ-КАРТА 2Х … 124
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 124/ 100
  3. 3 Re RETRO RUST #1 … 113
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average 113/ 225
  4. 4 Ru RustSpain.com … 29
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 29/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 115
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average 115/ 700
  6. 6 Ru 404 RUST 2Х|ДЛ… 35
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 35/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on JDMEASY?

The map on JDMEASY is procedural at size 4,000 with seed 319899182, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has JDMEASY set, and what settings are in force?

The name of JDMEASY carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

What region hosts JDMEASY?

No region is published by JDMEASY. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 157.85.94.71:20892.

Which Rust version is JDMEASY on?

On Linux, JDMEASY is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does JDMEASY stay online?

JDMEASY is live as of now. According to the uptime it reports, the last restart was about 2 hours ago. Across 1 full day, 24 of 24 hours were online, a rate of 100%. The first sighting by Rust Data Lab was on 25 October 2026.

Is JDMEASY known for smooth running?

Server fps averaged 102 over the last 48 hours, with 1 as the lowest. Buildings, deployables and everything else in the world added up to as many as 94,157 entities. The highest memory usage was 4,201 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on JDMEASY, and at what time?

Too few wipes are on record for JDMEASY to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 hours ago.

How does JDMEASY look on the day of a wipe?

Recent wipes on average reached 3 players at their busiest. The latest wipe's peak fell 3 hours after it began.

Where it appears

How should you read the tags on JDMEASY?

The game's server browser reads the tags JDMEASY publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): It has 75 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does JDMEASY appear in?

You will find JDMEASY on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

How does JDMEASY compare with other servers in the rankings?

Player hours over the last week put JDMEASY at #6,836, inside the top 31% of ranked servers.

How many players does JDMEASY have at the moment?

Of 75 slots, 1 are taken on JDMEASY right now. The week's figures average 0 players and top out at 3. The busiest point in the last 48 hours came at 23:00 UTC, averaging 3 players.

Getting on

What is the way to join JDMEASY?

You can connect by pressing F1 in Rust and entering client.connect 157.85.94.71:20892, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp75
Max players It has 75 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.