Element card · group Modded · atomic number 15,470, its rank
serpanok build test
Offline 157.85.95.152:29472 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on serpanok build test?
The map on serpanok build test is procedural, made by the game.
What rules has serpanok build test set, and what settings are in force?
No gather rate appears in the name of serpanok build test. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
About the server
What region hosts serpanok build test?
Nothing about a region is published by serpanok build test. Rust Data Lab shows a server's stated location, not a verified position of the machine. 157.85.95.152:29472 is the address it uses.
What Rust version does serpanok build test currently run?
On Linux, serpanok build test is running Rust network protocol 2633 and build 163493. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is serpanok build test for staying online?
Currently offline, serpanok build test was last seen 42 days 15 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe days
When does serpanok build test wipe, and how often?
serpanok build test's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 48 days 21 hours ago the current world was made.
Lists and tags
What should you understand from the tags serpanok build test carries?
These are the tags serpanok build test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163493 (Build): Build number: 163493; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does serpanok build test appear in?
The Rust Data Lab lists that include serpanok build test are: Modded Rust servers, measured and Rust build and creative servers. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does serpanok build test compare with other servers in the rankings?
Player hours over the last week put serpanok build test at #15,470, inside the top – of ranked servers.
How full is serpanok build test right now?
The last recorded sighting of serpanok build test was 42 days 15 hours ago, and it is offline now.
Connection
What steps get you onto serpanok build test?
Open the console with F1 in Rust and type client.connect 157.85.95.152:29472. The Launch Rust button on this page does the same job through Steam.