Rust Data LabData lab · live
Live readings Servers11,700 Players38,808 Populated2,943 Fresh wipes · 3h91 Sampled every 5 min

Element card · group Vanilla · atomic number 15,993, its rank

Battle Rust | Vanilla+ | 48h Wipe

Offline 157.85.95.155:20635 checked 25d ago

vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 75 0% full Room to join
7-day average0peak –
Rank · atomic number#15,993top 70%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Thu 1 OctFri 18 SepThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:37 UTC FW27d ago 1 – running 0
Fri 18 Sep, 08:55 UTC40d ago 1 halved by day 2 13.4 days 0
Thu 17 Sep, 14:00 UTC41d ago 15 – 0.8 days 1
Tue 15 Sep, 13:38 UTC43d ago 24 halved by day 1 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Battle Rust | Vanilla+ | 48h Wipe?

The map on Battle Rust | Vanilla+ | 48h Wipe is procedural at size 1,300 with seed 7562, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Battle Rust | Vanilla+ | 48h Wipe set, and what settings are in force?

No gather rate appears in the name of Battle Rust | Vanilla+ | 48h Wipe. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts Battle Rust | Vanilla+ | 48h Wipe?

There is no region on record for Battle Rust | Vanilla+ | 48h Wipe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 157.85.95.155:20635 is the address it uses.

What Rust version does Battle Rust | Vanilla+ | 48h Wipe currently run?

On Linux, Battle Rust | Vanilla+ | 48h Wipe is running Rust network protocol 2634 and build 166494. The protocol must match for you to join; Steam will update your game.

Does Battle Rust | Vanilla+ | 48h Wipe stay up, and how reliable is its uptime?

Currently offline, Battle Rust | Vanilla+ | 48h Wipe was last seen 25 days 16 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on Battle Rust | Vanilla+ | 48h Wipe?

There is no next wipe to predict for Battle Rust | Vanilla+ | 48h Wipe, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 8 hours ago.

What does a typical wipe day on Battle Rust | Vanilla+ | 48h Wipe involve?

At their busiest, recent wipes averaged 6 players. The latest wipe's peak fell 20 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 1.5.

Where it appears

What should you understand from the tags Battle Rust | Vanilla+ | 48h Wipe carries?

These are the tags Battle Rust | Vanilla+ | 48h Wipe makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): Player slots: 75; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): Build number: 166494; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Battle Rust | Vanilla+ | 48h Wipe appear in?

These themed Rust Data Lab lists carry Battle Rust | Vanilla+ | 48h Wipe: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does Battle Rust | Vanilla+ | 48h Wipe hold among Rust servers?

Battle Rust | Vanilla+ | 48h Wipe sits at #15,993 for seven-day player hours, placing it in the top 70% of ranked servers.

How full is Battle Rust | Vanilla+ | 48h Wipe right now?

No live signal from Battle Rust | Vanilla+ | 48h Wipe right now, which was last seen 25 days 16 hours ago.

Connection

How can you connect to Battle Rust | Vanilla+ | 48h Wipe?

In Rust, press F1 and enter client.connect 157.85.95.155:20635. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://discord.com/invite/YYCm58Zrs.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,^v,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp75
Max players Player slots: 75.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166494
Build Build number: 166494.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.