Element card · group Modded · atomic number 15,338, its rank
A Shockbyte Rust Server
Online 157.85.95.176:26720 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 13:22 UTC11d ago | 1 | – | running | 1 |
| Tue 13 Oct, 13:10 UTC15d ago | 0 | – | 4 days | 0 |
| Sat 10 Oct, 15:46 UTC18d ago | 2 | held half | 2.9 days | 1 |
| Fri 9 Oct, 13:43 UTC19d ago | 3 | – | 1.1 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural at size 3,500 with seed 1862422565, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is A Shockbyte Rust Server configured, and what rules apply?
Nothing in the name of A Shockbyte Rust Server gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts A Shockbyte Rust Server?
Nothing about a region is published by A Shockbyte Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 157.85.95.176:26720 is the address it uses.
What Rust version does A Shockbyte Rust Server currently run?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is A Shockbyte Rust Server for staying online?
A Shockbyte Rust Server is live as of now. According to the uptime it reports, the last restart was about 24 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 9 October 2026.
Is A Shockbyte Rust Server known for smooth running?
The last 48 hours show an average of 124 server fps and a minimum of 83. Buildings, deployables and everything else in the world added up to as many as 68,741 entities. Memory use peaked at 3,971 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
When does A Shockbyte Rust Server wipe, and how often?
No next wipe can be predicted on A Shockbyte Rust Server: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 19 hours ago.
How does A Shockbyte Rust Server look on the day of a wipe?
Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began. Above half the peak until the next wipe: that held in 100% of its recent wipes.
Lists and tags
Which meanings sit behind the tags on A Shockbyte Rust Server?
The game's server browser reads the tags A Shockbyte Rust Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does A Shockbyte Rust Server appear in?
These themed Rust Data Lab lists carry A Shockbyte Rust Server: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, where does A Shockbyte Rust Server place?
The seven-day player-hours table has A Shockbyte Rust Server at #15,338, in the top 69% of ranked servers.
What does the current player count on A Shockbyte Rust Server tell you?
Of 40 slots, 0 are taken on A Shockbyte Rust Server right now. The seven-day average for this server is 0 players.
Getting on
What steps get you onto A Shockbyte Rust Server?
Open the console with F1 in Rust and type client.connect 157.85.95.176:26720. The Launch Rust button on this page does the same job through Steam.