Rust Data LabData lab · live
Live readings Servers11,819 Players71,592 Populated3,741 Fresh wipes · 3h133 Sampled every 5 min

Element card · group Modded · atomic number 12,597, its rank

Prototype-War X

Online 157.85.95.26:21406 checked 14m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 1
Rank · atomic number#12,597top 57%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep29 Sep5 Oct15 Oct21 Oct27 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 08:11 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 112
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  2. 2 Ми МИНИ-КАРТА 2Х … 124
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 124/ 100
  3. 3 Re RETRO RUST #1 … 113
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average 113/ 225
  4. 4 Ru RustSpain.com … 29
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 29/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 115
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average 115/ 700
  6. 6 Ru 404 RUST 2Х|ДЛ… 35
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 35/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on Prototype-War X?

The map on Prototype-War X is procedural at size 3,000 with seed 387278108, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on Prototype-War X?

No gather rate appears in the name of Prototype-War X. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts Prototype-War X?

No region is published by Prototype-War X. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 157.85.95.26:21406.

What Rust version does Prototype-War X currently run?

Rust network protocol 2635 and build 168909 on Linux is what Prototype-War X uses. The protocol must match for you to join; Steam will update your game.

How dependable is Prototype-War X for staying online?

Right now, Prototype-War X is reachable. The uptime it reports suggests it restarted roughly 20 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 23 September 2026.

Does Prototype-War X hold a steady performance?

In the last 48 hours, it averaged 184 server fps, with a low of 76. Buildings, deployables and everything else in the world added up to as many as 57,499 entities. Memory use peaked at 4,328 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on Prototype-War X?

The record holds too few of Prototype-War X's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 12 days 13 hours ago the current world was made.

On Prototype-War X, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began.

Tags, lists

How should you read the tags on Prototype-War X?

These are the tags Prototype-War X makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): Player slots: 40; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Prototype-War X come up?

These themed Rust Data Lab lists carry Prototype-War X: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does Prototype-War X hold among Rust servers?

Prototype-War X sits at #12,597 for seven-day player hours, placing it in the top 57% of ranked servers.

How many players does Prototype-War X have at the moment?

Of 40 slots, 0 are taken on Prototype-War X right now. The week's figures average 0 players and top out at 1.

Getting on

How can you connect to Prototype-War X?

Open the console with F1 in Rust and type client.connect 157.85.95.26:21406. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players Player slots: 40.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.