Element card · group Modded · atomic number 6,302, its rank
A Shockbyte Rust Server
Online 157.85.95.40:27837 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 15:00 UTC1d ago | – | – | running | 0 |
| Sun 25 Oct, 07:06 UTC4d ago | 1 | halved by day 1 | 2.3 days | 0 |
| Fri 23 Oct, 13:29 UTC5d ago | 1 | – | 1.7 days | 0 |
| Mon 19 Oct, 11:28 UTC10d ago | 1 | held half | 4.1 days | 0 |
| Thu 15 Oct, 17:04 UTC13d ago | 1 | halved by day 2 | 3.8 days | 0 |
| Wed 30 Sep, 14:29 UTC28d ago | 1 | halved by day 1 | 15.1 days | 0 |
| Wed 30 Sep, 06:51 UTC29d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on A Shockbyte Rust Server?
A procedural map of size 2,500 with seed 311026 runs on A Shockbyte Rust Server, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has A Shockbyte Rust Server set, and what settings are in force?
No gather rate appears in the name of A Shockbyte Rust Server. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server details
In what location does A Shockbyte Rust Server sit?
There is no region on record for A Shockbyte Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 157.85.95.40:27837 is the address it uses.
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does A Shockbyte Rust Server stay up, and how reliable is its uptime?
At the moment, A Shockbyte Rust Server is online. About 40 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 29 September 2026.
How well does A Shockbyte Rust Server perform?
Server fps averaged 221 over the last 48 hours, with 141 as the lowest. The maximum entity count was 30,445, covering buildings, deployables and all else in the world. Up to 3,219 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipe days
When does A Shockbyte Rust Server wipe, and how often?
There is no next wipe to predict for A Shockbyte Rust Server, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 42 hours ago.
What does a typical wipe day on A Shockbyte Rust Server involve?
Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in. Half that peak was held until the next wipe in 25% of recent wipes. In the other cases, half the peak was lost by day 1.
Lists and tags
Which meanings sit behind the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival in the standard Rust style; mp9 (Max players): 9 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list A Shockbyte Rust Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does A Shockbyte Rust Server come up?
You will find A Shockbyte Rust Server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
What position does A Shockbyte Rust Server hold among Rust servers?
A Shockbyte Rust Server sits at #6,302 for seven-day player hours, placing it in the top 28% of ranked servers.
How many players does A Shockbyte Rust Server have at the moment?
Of 9 slots, 0 are taken on A Shockbyte Rust Server right now. A seven-day sample gives 0 players on average and 1 at the top. Peak time in the past 48 hours: 16:00 UTC, when the average was 1 players.
How to join
What steps get you onto A Shockbyte Rust Server?
In Rust, press F1 and enter client.connect 157.85.95.40:27837. Or click Launch Rust here to open Rust via Steam and connect automatically.