Rust Data LabData lab · live
Live readings Servers11,758 Players58,600 Populated3,466 Fresh wipes · 3h133 Sampled every 5 min

Element card · group Modded · atomic number 15,339, its rank

UNILEAVER

Online 157.85.95.94:26929 checked 7m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,339top 69%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 17:34 UTC22d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 68
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  4. 4 Ru 404 RUST 2Х|ДЛ… 60
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  5. 5 Ru RustSpain.com … 16
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  6. 6 Ru 404 RUST 2Х|ДЛ… 10
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Quick answers

from the figures on this page

Settings and map

What map is in play on UNILEAVER?

The map on UNILEAVER is procedural at size 1,000 with seed 1, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is UNILEAVER configured, and what rules apply?

The name of UNILEAVER carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server details

Which location is UNILEAVER based in?

Nothing about a region is published by UNILEAVER. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 157.85.95.94:26929.

Which Rust version is UNILEAVER on?

On Linux, UNILEAVER is running Rust network protocol 2635 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does UNILEAVER stay online?

UNILEAVER is live as of now. About 2 days 5 hours ago is when it last restarted, based on its uptime. It was online for 33 of 168 hours in the last 7 full days, which is 20% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is UNILEAVER known for smooth running?

The last 48 hours show an average of 236 server fps and a minimum of 225. Buildings, deployables and everything else in the world added up to as many as 5,031 entities. Up to 1,748 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does UNILEAVER wipe, and how often?

The record holds too few of UNILEAVER's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 22 days 5 hours ago.

How does UNILEAVER look on the day of a wipe?

Recent wipes on average reached 0 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on UNILEAVER?

gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): 5 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list UNILEAVER publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does UNILEAVER come up?

The Rust Data Lab lists that include UNILEAVER are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does UNILEAVER place?

UNILEAVER sits at #15,339 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does UNILEAVER have at the moment?

Of 5 slots, 0 are taken on UNILEAVER right now. Over seven days the mean player count is 0.

Connection

What steps get you onto UNILEAVER?

Open the console with F1 in Rust and type client.connect 157.85.95.94:26929. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players 5 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.