Element card · group Modded · atomic number 6,307, its rank
A Rust Server
Online 157.90.0.249:50003 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 44 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 16:57 UTC6d ago | 2 | – | running | 0 |
| Thu 15 Oct, 15:19 UTC12d ago | 1 | halved by day 3 | 6.1 days | 0 |
| Fri 2 Oct, 06:46 UTC26d ago | 1 | halved by day 3 | 13.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on A Rust Server?
A procedural map of size 2,700 with seed 1337 runs on A Rust Server, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Custom Map.
How is A Rust Server configured, and what rules apply?
No gather rate appears in the name of A Rust Server. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server facts
In what location does A Rust Server sit?
There is no region on record for A Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 157.90.0.249:50003.
Which Rust version is A Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what A Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does A Rust Server stay up, and how reliable is its uptime?
A Rust Server is live as of now. About 4 days 9 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Does A Rust Server hold a steady performance?
In the last 48 hours, it averaged 209 server fps, with a low of 182. The maximum entity count was 35,342, covering buildings, deployables and all else in the world. Up to 2,507 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
How often does a wipe happen on A Rust Server, and at what time?
With no fixed rhythm, A Rust Server wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 6 days 14 hours ago the current world was made.
On A Rust Server, what happens when wipe day arrives?
At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 44 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 3.
Lists and tags
What should you understand from the tags A Rust Server carries?
These are the tags A Rust Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Player slots: 40; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does A Rust Server appear in?
You will find A Rust Server on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does A Rust Server hold among Rust servers?
Player hours over the last week put A Rust Server at #6,307, inside the top 28% of ranked servers.
What does the current player count on A Rust Server tell you?
Of 40 slots, 0 are taken on A Rust Server right now. A seven-day sample gives 0 players on average and 2 at the top.
Getting on
How can you connect to A Rust Server?
You can connect by pressing F1 in Rust and entering client.connect 157.90.0.249:50003, or by pressing Launch Rust here, which starts the game through Steam and joins for you.