Rust Data LabData lab · live
Live readings Servers11,697 Players44,561 Populated3,120 Fresh wipes · 3h101 Sampled every 5 min

Element card · group Modded · atomic number 15,921, its rank

ThePitereq's Plugin Preview Server

Offline 157.90.134.101:28050 checked 26d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,921top 70%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:03 UTC FW27d ago 0 – running 0
Wed 30 Sep, 19:01 UTC28d ago 0 – 1 days 0
Tue 29 Sep, 19:02 UTC29d ago 0 – 1 days 0
Mon 28 Sep, 19:02 UTC30d ago 0 – 1 days 0
Sun 27 Sep, 19:02 UTC31d ago 0 – 1 days 0
Sat 26 Sep, 19:01 UTC32d ago 0 – 1 days 0
Fri 25 Sep, 19:02 UTC33d ago 0 – 1 days 0
Thu 24 Sep, 19:02 UTC34d ago 0 – 1 days 0
Wed 23 Sep, 19:02 UTC35d ago 0 – 1 days 0
Tue 22 Sep, 19:02 UTC36d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on ThePitereq's Plugin Preview Server?

ThePitereq's Plugin Preview Server runs a procedural map of size 1,000 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Preview Map.

What settings and rules apply on ThePitereq's Plugin Preview Server?

No gather rate appears in the name of ThePitereq's Plugin Preview Server. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.

Server details

In what location does ThePitereq's Plugin Preview Server sit?

There is no region on record for ThePitereq's Plugin Preview Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 157.90.134.101:28050.

What Rust version does ThePitereq's Plugin Preview Server currently run?

On Linux, ThePitereq's Plugin Preview Server is running Rust network protocol 2634 and build 166494. The protocol must match for you to join; Steam will update your game.

Does ThePitereq's Plugin Preview Server stay up, and how reliable is its uptime?

Right now ThePitereq's Plugin Preview Server is offline, with its last appearance 26 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipes and resets

When does ThePitereq's Plugin Preview Server wipe, and how often?

With no fixed rhythm, ThePitereq's Plugin Preview Server wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 27 days 5 hours ago the current world was made.

How does ThePitereq's Plugin Preview Server look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began.

Lists and tags

How should you read the tags on ThePitereq's Plugin Preview Server?

These are the tags ThePitereq's Plugin Preview Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): Build number: 166494; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does ThePitereq's Plugin Preview Server come up?

You will find ThePitereq's Plugin Preview Server on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

How does ThePitereq's Plugin Preview Server compare with other servers in the rankings?

The seven-day player-hours table has ThePitereq's Plugin Preview Server at #15,921, in the top 70% of ranked servers.

What does the current player count on ThePitereq's Plugin Preview Server tell you?

No live signal from ThePitereq's Plugin Preview Server right now, which was last seen 26 days 6 hours ago.

Getting on

How can you connect to ThePitereq's Plugin Preview Server?

Open the console with F1 in Rust and type client.connect 157.90.134.101:28050. The Launch Rust button on this page does the same job through Steam. For more, visit https://discord.com/invite/58RdNVQf27.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166494
Build Build number: 166494.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.