Element card · group Modded · atomic number 15,921, its rank
ThePitereq's Plugin Preview Server
Offline 157.90.134.101:28050 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:03 UTC FW27d ago | 0 | – | running | 0 |
| Wed 30 Sep, 19:01 UTC28d ago | 0 | – | 1 days | 0 |
| Tue 29 Sep, 19:02 UTC29d ago | 0 | – | 1 days | 0 |
| Mon 28 Sep, 19:02 UTC30d ago | 0 | – | 1 days | 0 |
| Sun 27 Sep, 19:02 UTC31d ago | 0 | – | 1 days | 0 |
| Sat 26 Sep, 19:01 UTC32d ago | 0 | – | 1 days | 0 |
| Fri 25 Sep, 19:02 UTC33d ago | 0 | – | 1 days | 0 |
| Thu 24 Sep, 19:02 UTC34d ago | 0 | – | 1 days | 0 |
| Wed 23 Sep, 19:02 UTC35d ago | 0 | – | 1 days | 0 |
| Tue 22 Sep, 19:02 UTC36d ago | 0 | – | 1 days | 0 |
| Mon 21 Sep, 19:02 UTC37d ago | 0 | – | 1 days | 0 |
| Sun 20 Sep, 19:02 UTC38d ago | 0 | – | 1 days | 0 |
| Sat 19 Sep, 19:02 UTC39d ago | 0 | – | 1 days | 0 |
| Fri 18 Sep, 19:02 UTC40d ago | 0 | – | 1 days | 0 |
| Thu 17 Sep, 19:02 UTC41d ago | 0 | – | 1 days | 0 |
| Wed 16 Sep, 19:01 UTC42d ago | 0 | – | 1 days | 0 |
| Tue 15 Sep, 19:02 UTC43d ago | 0 | – | 1 days | 0 |
| Mon 14 Sep, 19:02 UTC44d ago | 0 | – | 1 days | 0 |
| Sun 13 Sep, 19:02 UTC45d ago | 0 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on ThePitereq's Plugin Preview Server?
ThePitereq's Plugin Preview Server runs a procedural map of size 1,000 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Preview Map.
What settings and rules apply on ThePitereq's Plugin Preview Server?
No gather rate appears in the name of ThePitereq's Plugin Preview Server. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.
Server details
In what location does ThePitereq's Plugin Preview Server sit?
There is no region on record for ThePitereq's Plugin Preview Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 157.90.134.101:28050.
What Rust version does ThePitereq's Plugin Preview Server currently run?
On Linux, ThePitereq's Plugin Preview Server is running Rust network protocol 2634 and build 166494. The protocol must match for you to join; Steam will update your game.
Does ThePitereq's Plugin Preview Server stay up, and how reliable is its uptime?
Right now ThePitereq's Plugin Preview Server is offline, with its last appearance 26 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipes and resets
When does ThePitereq's Plugin Preview Server wipe, and how often?
With no fixed rhythm, ThePitereq's Plugin Preview Server wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 27 days 5 hours ago the current world was made.
How does ThePitereq's Plugin Preview Server look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began.
Lists and tags
How should you read the tags on ThePitereq's Plugin Preview Server?
These are the tags ThePitereq's Plugin Preview Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): Build number: 166494; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does ThePitereq's Plugin Preview Server come up?
You will find ThePitereq's Plugin Preview Server on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
How does ThePitereq's Plugin Preview Server compare with other servers in the rankings?
The seven-day player-hours table has ThePitereq's Plugin Preview Server at #15,921, in the top 70% of ranked servers.
What does the current player count on ThePitereq's Plugin Preview Server tell you?
No live signal from ThePitereq's Plugin Preview Server right now, which was last seen 26 days 6 hours ago.
Getting on
How can you connect to ThePitereq's Plugin Preview Server?
Open the console with F1 in Rust and type client.connect 157.90.134.101:28050. The Launch Rust button on this page does the same job through Steam. For more, visit https://discord.com/invite/58RdNVQf27.