Rust Data LabData lab · live
Live readings Servers11,832 Players64,904 Populated3,595 Fresh wipes · 3h136 Sampled every 5 min

Element card · group Modded · atomic number 16,032, its rank

Rust Empires Staging

Offline 158.69.5.16:28019 checked 26d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#16,032top 69%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2 Ми МИНИ-КАРТА 2Х … 121
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 121/ 100
  3. 3 Re RETRO RUST #1 … 104
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average 104/ 225
  4. 4 Ru RustSpain.com … 32
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 32/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 90
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average 90/ 700
  6. 6 Ru 404 RUST 2Х|ДЛ… 29
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 29/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on Rust Empires Staging?

A procedural map of size 4,500 with seed 1158910588 runs on Rust Empires Staging, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Rust Empires Staging set, and what settings are in force?

No gather rate appears in the name of Rust Empires Staging. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server details

In what location does Rust Empires Staging sit?

No region is published by Rust Empires Staging. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 158.69.5.16:28019.

On what Rust version does Rust Empires Staging operate?

Rust network protocol 2634 and build 166472 on Windows is what Rust Empires Staging uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Rust Empires Staging stay up, and how reliable is its uptime?

Rust Empires Staging is not online at the moment; the last sighting was 26 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 29 September 2026.

Wipes and resets

How often does a wipe happen on Rust Empires Staging, and at what time?

The record holds too few of Rust Empires Staging's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 28 days 7 hours ago.

Lists and tags

How should you read the tags on Rust Empires Staging?

These are the tags Rust Empires Staging makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166472 (Build): The game build is 166472; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Rust Empires Staging come up?

These themed Rust Data Lab lists carry Rust Empires Staging: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Rust Empires Staging place?

Player hours over the last week put Rust Empires Staging at #16,032, inside the top 69% of ranked servers.

How many players does Rust Empires Staging have at the moment?

Rust Empires Staging is offline at the moment; the last sighting was 26 days 3 hours ago.

Connection

How can you connect to Rust Empires Staging?

You can connect by pressing F1 in Rust and entering client.connect 158.69.5.16:28019, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166472,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166472
Build The game build is 166472.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.