Rust Data LabData lab · live
Live readings Servers11,824 Players75,694 Populated3,728 Fresh wipes · 3h230 Sampled every 5 min

Element card · group Vanilla · atomic number 15,478, its rank

Rust::Hosted by GameHost

Offline EU 159.112.138.116:28031 checked 35d ago

monthly wipes vanilla
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,478top 71% · #2515 in EU
Last wipe50d agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Fa [EU East] Face… 101
    [EU East] Facepunch 4 EU · groups of 8+ · monthly · 168 on average 101/ 350
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  5. 5 Ru Rustafied.com … 93
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  6. 6 Ma Magic Rust — L… 106
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Quick answers

from the figures on this page

Server setup

What map is in play on Rust::Hosted by GameHost?

The map on Rust::Hosted by GameHost is procedural at size 2,500 with seed 1, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is Rust::Hosted by GameHost configured, and what rules apply?

The name of Rust::Hosted by GameHost carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

About the server

What region hosts Rust::Hosted by GameHost?

Rust::Hosted by GameHost gives Europe as its location, using the EU tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 159.112.138.116:28031.

What Rust version does Rust::Hosted by GameHost currently run?

On Linux, Rust::Hosted by GameHost is running Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.

How dependable is Rust::Hosted by GameHost for staying online?

Rust::Hosted by GameHost is not online at the moment; the last sighting was 35 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does Rust::Hosted by GameHost wipe, and how often?

Estimated from the force wipe is when Rust::Hosted by GameHost next wipes. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 50 days 5 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

Tags, lists

Which meanings sit behind the tags on Rust::Hosted by GameHost?

gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; EU (Europe): The server browser files it under Europe: that is the tag list Rust::Hosted by GameHost publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rust::Hosted by GameHost come up?

These themed Rust Data Lab lists carry Rust::Hosted by GameHost: EU Rust servers, measured, Rust community servers, measured and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, where does Rust::Hosted by GameHost place?

Player hours for the past seven days give Rust::Hosted by GameHost #15,478, #2,515 in Europe, and a place in the top 71% of ranked servers.

How many players does Rust::Hosted by GameHost have at the moment?

The last recorded sighting of Rust::Hosted by GameHost was 35 days 19 hours ago, and it is offline now.

Connection

How can you connect to Rust::Hosted by GameHost?

In Rust, press F1 and enter client.connect 159.112.138.116:28031. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://www.gamehost.cl/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,^v,EU,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players It has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.