Rust Data LabData lab · live
Live readings Servers11,830 Players89,192 Populated3,733 Fresh wipes · 3h415 Sampled every 5 min

Element card · group Modded · atomic number 15,268, its rank

Spurgs-Rust - AU / 2x /

Online 159.196.128.63:4419 checked 13m ago

2x moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,268top 68%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep17 Oct20 Oct23 Oct26 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 11:15 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Wi [AU] Winterust… 2
    [AU] Winterust - 2x Main OC · groups of 10+ · 2x · weekly · 80 on average 2/ 75
  2. 2 Wi [AU] Winterust… 5
    [AU] Winterust - 2x Mondays OC · groups of 8+ · 2x · weekly · 63 on average 5/ 75
  3. 3 Ru Rust Perth | 2… 1
    Rust Perth | 2x | Fortnightly | Convoys | OC · groups of 8+ · 2x · biweekly · 1 on average 1/ 50
  4. 4 Ho [AU] HoodRust … 0
    [AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom Events OC · groups of 8+ · 2x · biweekly · 1 on average 0/ 40
  5. 5 As [AU] AshRust 3… 8
    [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped OC · groups of 20+ · 3x · monthly · 10 on average 8/ 100
  6. 6 As [AU] AshRust 3… 0
    [AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped OC · groups of 10+ · 3x · monthly · 6 on average 0/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Spurgs-Rust - AU / 2x /?

A procedural map of size 4,250 with seed 87446814 runs on Spurgs-Rust - AU / 2x /, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Spurgs-Rust - AU / 2x / set, and what settings are in force?

According to its name, Spurgs-Rust - AU / 2x / runs 2x gather. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server details

In what location does Spurgs-Rust - AU / 2x / sit?

Going by its name rather than a tag, Spurgs-Rust - AU / 2x / points to Oceania. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 159.196.128.63:4419.

On what Rust version does Spurgs-Rust - AU / 2x / operate?

On Linux, Spurgs-Rust - AU / 2x / is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

How dependable is Spurgs-Rust - AU / 2x / for staying online?

Spurgs-Rust - AU / 2x / is live as of now. The uptime it reports suggests it restarted roughly 13 days 8 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is Spurgs-Rust - AU / 2x / known for smooth running?

The last 48 hours show an average of 131 server fps and a minimum of 89. The entity count reached 92,114, including buildings, deployables and all other world items. Up to 5,618 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

How often does a wipe happen on Spurgs-Rust - AU / 2x /, and at what time?

Spurgs-Rust - AU / 2x /'s wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 13 days 10 hours ago.

On Spurgs-Rust - AU / 2x /, what happens when wipe day arrives?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on Spurgs-Rust - AU / 2x /?

The game's server browser reads the tags Spurgs-Rust - AU / 2x / publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Spurgs-Rust - AU / 2x / appear in?

These themed Rust Data Lab lists carry Spurgs-Rust - AU / 2x /: 2x gather rate servers, Rust servers in Oceania and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Population

What position does Spurgs-Rust - AU / 2x / hold among Rust servers?

Spurgs-Rust - AU / 2x / sits at #15,268 for seven-day player hours, placing it in the top 68% of ranked servers.

What does the current player count on Spurgs-Rust - AU / 2x / tell you?

Spurgs-Rust - AU / 2x / currently shows 0 players across 50 slots. The past week gives an average of 0 players.

How to join

How can you connect to Spurgs-Rust - AU / 2x /?

You can connect by pressing F1 in Rust and entering client.connect 159.196.128.63:4419, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://discord.com/invite/gcJ5yQb5ka.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build Build number: 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.