Rust Data LabData lab · live
Live readings Servers11,803 Players71,182 Populated3,639 Fresh wipes · 3h205 Sampled every 5 min

Element card · group Modded · atomic number 15,858, its rank

RoguesTestBench

Offline OC 159.196.198.239:27015 checked 18d ago

monthly wipes moddedcarbon
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,858top 72% · #193 in OC
Last wipe26d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep3 Oct6 Oct10 Oct13 Oct17 Oct

Top 72% of all ranked servers, top 90% in OC. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

usual gap0.6 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 01:33 UTC26d ago 1 – running 0
Fri 2 Oct, 10:19 UTC27d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Va vanilla + 0
    vanilla + OC · groups of 16+ · monthly · 1 on average 0/ 75
  2. 2 Ru Rustafied.com … 11
    Rustafied.com - AU Long OC · groups of 16+ · monthly · 28 on average 11/ 100
  3. 3 Fa [AU] Facepunch… 9
    [AU] Facepunch Premium 1 OC · groups of 8+ · monthly · 8 on average 9/ 250
  4. 4 Fa [AU] Facepunch… 6
    [AU] Facepunch 1 OC · groups of 8+ · monthly · 7 on average 6/ 250
  5. 5 Va [NZ] Vanilla R… 1
    [NZ] Vanilla Rust 1 OC · groups of 8+ · monthly · 4 on average 1/ 75
  6. 6 Au AUSSIE MAFIA.A… 2
    AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP OC · groups of 8+ · monthly · 4 on average 2/ 500

Quick answers

from the figures on this page

Server setup

What map is in play on RoguesTestBench?

A procedural map runs on RoguesTestBench, generated by the game.

How is RoguesTestBench configured, and what rules apply?

The name of RoguesTestBench carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts RoguesTestBench?

With its OC tag, RoguesTestBench places itself in Oceania. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 159.196.198.239:27015 is the address it uses.

Which Rust version is RoguesTestBench on?

Rust network protocol 2634 and build 167058 on Windows is what RoguesTestBench uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does RoguesTestBench stay up, and how reliable is its uptime?

Currently offline, RoguesTestBench was last seen 18 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 29 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on RoguesTestBench?

Once a month is all RoguesTestBench wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 26 days 11 hours ago. A monthly wipe schedule is what its tags publish.

What does a typical wipe day on RoguesTestBench involve?

At their busiest, recent wipes averaged 1 players. 6 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on RoguesTestBench?

These are the tags RoguesTestBench makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework; OC (Oceania): Oceania is where the browser lists this server. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does RoguesTestBench come up?

The Rust Data Lab lists that include RoguesTestBench are: Rust servers in Oceania and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

Against other Rust servers, where does RoguesTestBench place?

RoguesTestBench is #15,858 on seven-day player hours, #193 in Oceania, and in the top 72% of all ranked servers.

How many players does RoguesTestBench have at the moment?

RoguesTestBench is offline at the moment; the last sighting was 18 days 15 hours ago.

Connection

What is the way to join RoguesTestBench?

In Rust, press F1 and enter client.connect 159.196.198.239:27015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^m,OC,gmrust,cs167058,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167058
Build The game build is 167058.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Region

OC
Oceania Oceania is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.