Element card · group Modded · atomic number 15,500, its rank
My Server Name
Offline 159.196.198.239:28015 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on My Server Name?
Generated by the game, the map on My Server Name is procedural.
What rules has My Server Name set, and what settings are in force?
No gather rate appears in the name of My Server Name. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server facts
In what location does My Server Name sit?
No region is published by My Server Name. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 159.196.198.239:28015.
What Rust version does My Server Name currently run?
On Windows, My Server Name is running Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.
How reliably does My Server Name stay online?
My Server Name is not online at the moment; the last sighting was 37 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 22 September 2026.
Wipe schedule
What is the wiping pattern on My Server Name?
My Server Name's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 37 days 2 hours ago the current world was made.
Where it appears
How should you read the tags on My Server Name?
The game's server browser reads the tags My Server Name publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): Player slots: 500; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): The game build is 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does My Server Name come up?
These themed Rust Data Lab lists carry My Server Name: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does My Server Name compare with other servers in the rankings?
Player hours over the last week put My Server Name at #15,500, inside the top 67% of ranked servers.
What does the current player count on My Server Name tell you?
My Server Name is offline at the moment; the last sighting was 37 days 1 hours ago.
How to join
What steps get you onto My Server Name?
Open the console with F1 in Rust and type client.connect 159.196.198.239:28015. The Launch Rust button on this page does the same job through Steam.