Rust Data LabData lab · live
Live readings Servers11,604 Players34,824 Populated2,902 Fresh wipes · 3h69 Sampled every 5 min

Element card · group Modded · atomic number 5,445, its rank

Rusted Outback PVE [Perth]

Online 159.196.80.94:28015 checked 8m ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 30 3% full Room to join
7-day average0peak 2
Rank · atomic number#5,445top 24%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5207:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 13:14 UTC17d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Rusted Outback PVE [Perth]?

A procedural map of size 4,000 with seed 1408970281 runs on Rusted Outback PVE [Perth], generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is Rusted Outback PVE [Perth] configured, and what rules apply?

Nothing in the name of Rusted Outback PVE [Perth] gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

About the server

Which location is Rusted Outback PVE [Perth] based in?

There is no region on record for Rusted Outback PVE [Perth]. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 159.196.80.94:28015.

What Rust version does Rusted Outback PVE [Perth] currently run?

On Windows, Rusted Outback PVE [Perth] is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Rusted Outback PVE [Perth] stay online?

Rusted Outback PVE [Perth] is live as of now. The uptime it reports suggests it restarted roughly 3 days 18 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does Rusted Outback PVE [Perth] perform?

In the last 48 hours, it averaged 59 server fps, with a low of 46. The maximum entity count was 93,618, covering buildings, deployables and all else in the world. The highest memory usage was 3,640 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

When does Rusted Outback PVE [Perth] wipe, and how often?

Rusted Outback PVE [Perth]'s wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 17 days 16 hours ago.

How does Rusted Outback PVE [Perth] look on the day of a wipe?

At their busiest, recent wipes averaged 4 players. 20 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on Rusted Outback PVE [Perth]?

The game's server browser reads the tags Rusted Outback PVE [Perth] publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp30 (Max players): It has 30 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Rusted Outback PVE [Perth] appear in?

These themed Rust Data Lab lists carry Rusted Outback PVE [Perth]: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Rusted Outback PVE [Perth] place?

Player hours over the last week put Rusted Outback PVE [Perth] at #5,445, inside the top 24% of ranked servers.

How many players does Rusted Outback PVE [Perth] have at the moment?

Rusted Outback PVE [Perth] currently shows 1 players across 30 slots. Averaged over the past week: 0 players, peaking at 2. Over 48 hours, the highest average fell at 08:00 UTC, at 2 players.

Connection

What is the way to join Rusted Outback PVE [Perth]?

You can connect by pressing F1 in Rust and entering client.connect 159.196.80.94:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://www.devcon1.com.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp30
Max players It has 30 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.