Element card · group Modded · atomic number 15,335, its rank
RandomRaids local test
Offline 159.200.230.12:28115 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on RandomRaids local test?
Generated by the game, the map on RandomRaids local test is procedural.
How is RandomRaids local test configured, and what rules apply?
Nothing in the name of RandomRaids local test gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
About the server
In what location does RandomRaids local test sit?
There is no region on record for RandomRaids local test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 159.200.230.12:28115.
Which Rust version is RandomRaids local test on?
On Windows, RandomRaids local test is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
How dependable is RandomRaids local test for staying online?
RandomRaids local test is not online at the moment; the last sighting was 4 days 4 hours ago. It was online for 4 of 168 hours in the last 7 full days, which is 2% uptime. The first sighting by Rust Data Lab was on 20 October 2026.
Wipe schedule
When does RandomRaids local test wipe, and how often?
Too few wipes are on record for RandomRaids local test to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 11 days 6 hours ago the current world was made.
Lists and tags
What should you understand from the tags RandomRaids local test carries?
The game's server browser reads the tags RandomRaids local test publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Player slots: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does RandomRaids local test come up?
These themed Rust Data Lab lists carry RandomRaids local test: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
How does RandomRaids local test compare with other servers in the rankings?
The seven-day player-hours table has RandomRaids local test at #15,335, in the top 69% of ranked servers.
How many players does RandomRaids local test have at the moment?
The last recorded sighting of RandomRaids local test was 4 days 4 hours ago, and it is offline now. Over seven days the mean player count is 0.
How to join
What is the way to join RandomRaids local test?
In Rust, press F1 and enter client.connect 159.200.230.12:28115. Or click Launch Rust here to open Rust via Steam and connect automatically.