Rust Data LabData lab · live
Live readings Servers11,696 Players45,884 Populated3,156 Fresh wipes · 3h101 Sampled every 5 min

Element card · group Modded · atomic number 14,233, its rank

Rust PVE - Local Test

Offline 159.224.231.115:28015 checked 21d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak –
Rank · atomic number#14,233top 64%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 Ми МИНИ-КАРТА 2Х … 121
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121/ 100
  3. 3 Re RETRO RUST #1 … 46
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 46/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 35
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 35/ 700
  5. 5 Ru RustSpain.com … 7
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 7/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 5/ 1,000

Quick answers

from the figures on this page

Settings and map

How is Rust PVE - Local Test configured, and what rules apply?

The name of Rust PVE - Local Test carries no gather rate. Groups top out at 2147483647 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

In what location does Rust PVE - Local Test sit?

There is no region on record for Rust PVE - Local Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 159.224.231.115:28015 is the address it uses.

What Rust version does Rust PVE - Local Test currently run?

Rust network protocol 2634 and build 166652 on Windows is what Rust PVE - Local Test uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Rust PVE - Local Test for staying online?

Right now Rust PVE - Local Test is offline, with its last appearance 21 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 7 October 2026.

Wipe days

When does Rust PVE - Local Test wipe, and how often?

Too few wipes are on record for Rust PVE - Local Test to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 21 days 18 hours ago.

Tags, lists

What should you understand from the tags Rust PVE - Local Test carries?

The game's server browser reads the tags Rust PVE - Local Test publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts2147483647 (Group limit): No team may exceed 2147483647; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Rust PVE - Local Test appear in?

These themed Rust Data Lab lists carry Rust PVE - Local Test: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does Rust PVE - Local Test compare with other servers in the rankings?

Rust PVE - Local Test sits at #14,233 for seven-day player hours, placing it in the top 64% of ranked servers.

What does the current player count on Rust PVE - Local Test tell you?

No live signal from Rust PVE - Local Test right now, which was last seen 21 days 9 hours ago.

Getting on

What is the way to join Rust PVE - Local Test?

Open the console with F1 in Rust and type client.connect 159.224.231.115:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts2147483647,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts2147483647
Group limit No team may exceed 2147483647.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build The game build is 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.