Element card · group Modded · atomic number 13,764, its rank
Rust PVE - Local Test
Offline 159.224.231.121:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Rust PVE - Local Test?
Generated by the game, the map on Rust PVE - Local Test is procedural.
How is Rust PVE - Local Test configured, and what rules apply?
Nothing in the name of Rust PVE - Local Test gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server details
What region hosts Rust PVE - Local Test?
Nothing about a region is published by Rust PVE - Local Test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 159.224.231.121:28015 is the address it uses.
Which Rust version is Rust PVE - Local Test on?
On Windows, Rust PVE - Local Test is running Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.
How dependable is Rust PVE - Local Test for staying online?
Rust PVE - Local Test is not online at the moment; the last sighting was 22 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 6 October 2026.
Wipes and resets
When does Rust PVE - Local Test wipe, and how often?
The record holds too few of Rust PVE - Local Test's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 22 days 6 hours ago.
Where it appears
What should you understand from the tags Rust PVE - Local Test carries?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Rust PVE - Local Test publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Rust PVE - Local Test appear in?
The Rust Data Lab lists that include Rust PVE - Local Test are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does Rust PVE - Local Test place?
Rust PVE - Local Test sits at #13,764 for seven-day player hours, placing it in the top 62% of ranked servers.
How full is Rust PVE - Local Test right now?
The last recorded sighting of Rust PVE - Local Test was 22 days 2 hours ago, and it is offline now.
Getting on
What is the way to join Rust PVE - Local Test?
Open the console with F1 in Rust and type client.connect 159.224.231.121:28015. The Launch Rust button on this page does the same job through Steam.