Rust Data LabData lab · live
Live readings Servers11,810 Players75,437 Populated3,743 Fresh wipes · 3h107 Sampled every 5 min

Element card · group Modded · atomic number 15,191, its rank

RustSkinLab Content Studio

Offline 159.26.105.141:28025 checked 13d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak –
Rank · atomic number#15,191top 70%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 132
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  4. 4 Ru 404 RUST 2Х|ДЛ… 102
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 102/ 700
  5. 5 Ru RustSpain.com … 32
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  6. 6 Ru 404 RUST 2Х|ДЛ… 29
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Quick answers

from the figures on this page

Settings and map

What map is in play on RustSkinLab Content Studio?

The map on RustSkinLab Content Studio is procedural, made by the game.

How is RustSkinLab Content Studio configured, and what rules apply?

Nothing in the name of RustSkinLab Content Studio gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

What region hosts RustSkinLab Content Studio?

Nothing about a region is published by RustSkinLab Content Studio. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 159.26.105.141:28025.

Which Rust version is RustSkinLab Content Studio on?

Rust network protocol 2634 and build 166494 on Windows is what RustSkinLab Content Studio uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is RustSkinLab Content Studio for staying online?

Currently offline, RustSkinLab Content Studio was last seen 13 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 14 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on RustSkinLab Content Studio, and at what time?

The record holds too few of RustSkinLab Content Studio's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 21 hours ago.

Tags, lists

Which meanings sit behind the tags on RustSkinLab Content Studio?

The game's server browser reads the tags RustSkinLab Content Studio publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Player slots: 2; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166494 (Build): Build number: 166494; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does RustSkinLab Content Studio come up?

These themed Rust Data Lab lists carry RustSkinLab Content Studio: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does RustSkinLab Content Studio compare with other servers in the rankings?

Player hours over the last week put RustSkinLab Content Studio at #15,191, inside the top 70% of ranked servers.

What does the current player count on RustSkinLab Content Studio tell you?

No live signal from RustSkinLab Content Studio right now, which was last seen 13 days 21 hours ago.

How to join

What is the way to join RustSkinLab Content Studio?

In Rust, press F1 and enter client.connect 159.26.105.141:28025. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players Player slots: 2.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166494
Build Build number: 166494.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.