Element card · group Modded · atomic number 13,813, its rank
Build System Dev
Offline 159.26.105.183:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Build System Dev?
The map on Build System Dev is procedural, made by the game.
What rules has Build System Dev set, and what settings are in force?
Nothing in the name of Build System Dev gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
About the server
What region hosts Build System Dev?
No region is published by Build System Dev. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 159.26.105.183:28015.
What Rust version does Build System Dev currently run?
On Windows, Build System Dev is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Build System Dev stay online?
Currently offline, Build System Dev was last seen 24 days 16 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 4 October 2026.
Wipes and resets
How often does a wipe happen on Build System Dev, and at what time?
The record holds too few of Build System Dev's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 9 hours ago.
Lists and tags
How should you read the tags on Build System Dev?
These are the tags Build System Dev makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): Build number: 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Build System Dev appear in?
These themed Rust Data Lab lists carry Build System Dev: Modded Rust servers, measured and Rust build and creative servers. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does Build System Dev compare with other servers in the rankings?
Player hours over the last week put Build System Dev at #13,813, inside the top 61% of ranked servers.
What does the current player count on Build System Dev tell you?
The last recorded sighting of Build System Dev was 24 days 16 hours ago, and it is offline now.
Connection
What steps get you onto Build System Dev?
In Rust, press F1 and enter client.connect 159.26.105.183:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.