Rust Data LabData lab · live
Live readings Servers11,641 Players44,965 Populated3,093 Fresh wipes · 3h105 Sampled every 5 min

Element card · group Modded · atomic number 13,813, its rank

Build System Dev

Offline 159.26.105.183:28015 checked 24d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#13,813top 61%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu [EU] Builders … 59
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 116 on average 59/ 999
  2. 2 Bu [NA] Builders … 35
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 91 on average 35/ 999
  3. 3 Ru [AU] Rusticate… 99
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 52 on average 99/ 150
  4. 4 At Atlas // CSL -… 1
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 1/ 100
  5. 5 Aq AQRUX RUST BUI… 18
    AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 18/ 100
  6. 6 Ko KoalaKopters -… 18

Quick answers

from the figures on this page

Map and rules

What map is in play on Build System Dev?

The map on Build System Dev is procedural, made by the game.

What rules has Build System Dev set, and what settings are in force?

Nothing in the name of Build System Dev gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

About the server

What region hosts Build System Dev?

No region is published by Build System Dev. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 159.26.105.183:28015.

What Rust version does Build System Dev currently run?

On Windows, Build System Dev is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Build System Dev stay online?

Currently offline, Build System Dev was last seen 24 days 16 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 4 October 2026.

Wipes and resets

How often does a wipe happen on Build System Dev, and at what time?

The record holds too few of Build System Dev's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 9 hours ago.

Lists and tags

How should you read the tags on Build System Dev?

These are the tags Build System Dev makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): Build number: 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Build System Dev appear in?

These themed Rust Data Lab lists carry Build System Dev: Modded Rust servers, measured and Rust build and creative servers. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

How does Build System Dev compare with other servers in the rankings?

Player hours over the last week put Build System Dev at #13,813, inside the top 61% of ranked servers.

What does the current player count on Build System Dev tell you?

The last recorded sighting of Build System Dev was 24 days 16 hours ago, and it is offline now.

Connection

What steps get you onto Build System Dev?

In Rust, press F1 and enter client.connect 159.26.105.183:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build Build number: 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.