Element card · group Modded · atomic number 13,833, its rank
PvE test
Offline 159.26.105.90:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Sh
ShockRust | Bl…
205
ShockRust | Blue | NoLimit 205/ 500
-
2
Ми
МИНИ-КАРТА 2Х …
121
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121/ 100
- 3 Re RETRO RUST #1 … 183
- 4 Ru 404 RUST 2Х|ДЛ… 126
-
5
Ru
RustSpain.com …
19
RustSpain.com | EU Main 19/ 200
-
6
Ru
404 RUST 2Х|ДЛ…
50
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50/ 1,000
Quick answers
from the figures on this pageSettings and map
What map is in play on PvE test?
Generated by the game, the map on PvE test is procedural.
What rules has PvE test set, and what settings are in force?
The name of PvE test carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts PvE test?
Nothing about a region is published by PvE test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 159.26.105.90:28015.
Which Rust version is PvE test on?
On Windows, PvE test is running Rust network protocol 2634 and build 166586. The protocol must match for you to join; Steam will update your game.
How reliably does PvE test stay online?
Currently offline, PvE test was last seen 25 days 16 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 3 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on PvE test?
PvE test's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 6 hours ago.
Tags, lists
How should you read the tags on PvE test?
These are the tags PvE test makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): Player slots: 4; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does PvE test come up?
The Rust Data Lab lists that include PvE test are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does PvE test place?
PvE test sits at #13,833 for seven-day player hours, placing it in the top 61% of ranked servers.
What does the current player count on PvE test tell you?
No live signal from PvE test right now, which was last seen 25 days 16 hours ago.
Connection
What steps get you onto PvE test?
You can connect by pressing F1 in Rust and entering client.connect 159.26.105.90:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.