Element card · group Modded · atomic number 15,927, its rank
RustSkinLab Content Studio
Offline 159.26.112.24:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 14:32 UTC26d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on RustSkinLab Content Studio?
A procedural map runs on RustSkinLab Content Studio, generated by the game.
What rules has RustSkinLab Content Studio set, and what settings are in force?
Nothing in the name of RustSkinLab Content Studio gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts RustSkinLab Content Studio?
Nothing about a region is published by RustSkinLab Content Studio. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 159.26.112.24:28015.
On what Rust version does RustSkinLab Content Studio operate?
Rust network protocol 2633 and build 164530 on Windows is what RustSkinLab Content Studio uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does RustSkinLab Content Studio stay up, and how reliable is its uptime?
Right now RustSkinLab Content Studio is offline, with its last appearance 26 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 1 October 2026.
Wipe days
How often does a wipe happen on RustSkinLab Content Studio, and at what time?
RustSkinLab Content Studio's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 16 hours ago.
On RustSkinLab Content Studio, what happens when wipe day arrives?
Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.
Lists and tags
What should you understand from the tags RustSkinLab Content Studio carries?
The game's server browser reads the tags RustSkinLab Content Studio publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does RustSkinLab Content Studio come up?
You will find RustSkinLab Content Studio on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does RustSkinLab Content Studio compare with other servers in the rankings?
Player hours over the last week put RustSkinLab Content Studio at #15,927, inside the top 69% of ranked servers.
How many players does RustSkinLab Content Studio have at the moment?
No live signal from RustSkinLab Content Studio right now, which was last seen 26 days 3 hours ago.
Connection
What steps get you onto RustSkinLab Content Studio?
You can connect by pressing F1 in Rust and entering client.connect 159.26.112.24:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.