Rust Data LabData lab · live
Live readings Servers11,621 Players40,134 Populated2,833 Fresh wipes · 3h133 Sampled every 5 min

Element card · group Modded · atomic number 15,270, its rank

RustServer_13458

Online 160.251.137.68:28015 checked 11m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,270top 69%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123406:0015:0001:0009:0018:0003:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020006:0015:0001:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 55
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  4. 4 Ru 404 RUST 2Х|ДЛ… 10
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average 10/ 700
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    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average 29/ 700
  6. 6 Ru RustSpain.com … 53
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 53/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on RustServer_13458?

The map on RustServer_13458 is procedural at size 3,000 with seed 11700, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has RustServer_13458 set, and what settings are in force?

No gather rate appears in the name of RustServer_13458. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

What region hosts RustServer_13458?

No region is published by RustServer_13458. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 160.251.137.68:28015.

On what Rust version does RustServer_13458 operate?

On Linux, RustServer_13458 is running Rust network protocol 2633 and build 162929. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is RustServer_13458 for staying online?

Right now, RustServer_13458 is reachable. The uptime it reports suggests it restarted roughly 6 days 5 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is RustServer_13458 known for smooth running?

In the last 48 hours, it averaged 95 server fps, with a low of 51. Buildings, deployables and everything else in the world added up to as many as 48,538 entities. Up to 2,570 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on RustServer_13458, and at what time?

The record holds too few of RustServer_13458's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 55 days 20 hours ago.

Where it appears

Which meanings sit behind the tags on RustServer_13458?

The game's server browser reads the tags RustServer_13458 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does RustServer_13458 appear in?

You will find RustServer_13458 on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does RustServer_13458 place?

The seven-day player-hours table has RustServer_13458 at #15,270, in the top 69% of ranked servers.

How full is RustServer_13458 right now?

RustServer_13458 currently shows 0 players across 50 slots. The seven-day average for this server is 0 players.

Connection

What steps get you onto RustServer_13458?

You can connect by pressing F1 in Rust and entering client.connect 160.251.137.68:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs162929
Build The game build is 162929.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.