Rust Data LabData lab · live
Live readings Servers11,892 Players102,135 Populated3,937 Fresh wipes · 3h401 Sampled every 5 min

Element card · group Modded · atomic number 15,327, its rank

RustServer_bayadere

Online 160.251.139.124:28015 checked 11m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,327top 69%
Last wipe12h agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75118:0000:0007:0003:0010:0016:00Wiped Thu 29 Oct, 00:29 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
05010015020018:0000:0007:0003:0010:0016:00Wiped Thu 29 Oct, 00:29 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.8 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 33 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 00:29 UTC17h ago – – running 0
Tue 13 Oct, 04:50 UTC16d ago 3 halved by day 2 15.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 190
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  4. 4 Ru 404 RUST 2Х|ДЛ… 102
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 102/ 700
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  6. 6 Ru RustSpain.com … 348
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 348/ 350

Quick answers

from the figures on this page

Server setup

What map is in play on RustServer_bayadere?

RustServer_bayadere runs a procedural map of size 3,000 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.

How is RustServer_bayadere configured, and what rules apply?

The name of RustServer_bayadere carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

In what location does RustServer_bayadere sit?

No region is published by RustServer_bayadere. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 160.251.139.124:28015.

Which Rust version is RustServer_bayadere on?

Rust network protocol 2635 and build 168909 on Linux is what RustServer_bayadere uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RustServer_bayadere stay up, and how reliable is its uptime?

RustServer_bayadere is live as of now. About 10 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 154 of 168 hours were online, giving 92% uptime. It first appeared to Rust Data Lab on 4 October 2026.

Is RustServer_bayadere known for smooth running?

The last 48 hours show an average of 121 server fps and a minimum of 79. Buildings, deployables and everything else in the world added up to as many as 45,524 entities. Up to 2,086 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

How often does a wipe happen on RustServer_bayadere, and at what time?

The record holds too few of RustServer_bayadere's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 12 hours ago the current world was made.

What does a typical wipe day on RustServer_bayadere involve?

Recent wipes on average reached 3 players at their busiest. The latest wipe's peak fell 33 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 2.

Lists and tags

What should you understand from the tags RustServer_bayadere carries?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list RustServer_bayadere publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does RustServer_bayadere come up?

You will find RustServer_bayadere on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

What position does RustServer_bayadere hold among Rust servers?

RustServer_bayadere sits at #15,327 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is RustServer_bayadere right now?

At the moment RustServer_bayadere has 0 of its 10 slots filled. The seven-day average for this server is 0 players. Over 48 hours, the highest average fell at 16:00 UTC, at 0 players.

How to join

What steps get you onto RustServer_bayadere?

In Rust, press F1 and enter client.connect 160.251.139.124:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.