Element card · group Modded · atomic number 3,380, its rank
RustServer_6109
Offline 160.251.169.135:28015 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 15:37 UTC5h ago | – | – | running | 0 |
| Sun 11 Oct, 02:42 UTC18d ago | 1 | – | – | 1 |
| Sat 10 Oct, 01:23 UTC19d ago | 2 | – | 1.1 days | 1 |
| Thu 8 Oct, 05:27 UTC21d ago | 2 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on RustServer_6109?
A procedural map of size 4,000 with seed 1337 runs on RustServer_6109, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.
What settings and rules apply on RustServer_6109?
Nothing in the name of RustServer_6109 gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server details
In what location does RustServer_6109 sit?
There is no region on record for RustServer_6109. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 160.251.169.135:28015.
What Rust version does RustServer_6109 currently run?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_6109 uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does RustServer_6109 stay online?
Right now RustServer_6109 is offline, with its last appearance 3 hours ago. The uptime it reports suggests it restarted roughly 6 minutes ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 8 October 2026.
Is RustServer_6109 known for smooth running?
The last 48 hours show an average of 45 server fps and a minimum of 32. The maximum entity count was 126,282, covering buildings, deployables and all else in the world. Up to 3,940 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipes and resets
How often does a wipe happen on RustServer_6109, and at what time?
No next wipe can be predicted on RustServer_6109: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 hours ago.
What does a typical wipe day on RustServer_6109 involve?
At their busiest, recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
Where it appears
What should you understand from the tags RustServer_6109 carries?
gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list RustServer_6109 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does RustServer_6109 come up?
You will find RustServer_6109 on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
Against other Rust servers, where does RustServer_6109 place?
Player hours over the last week put RustServer_6109 at #3,380, inside the top 15% of ranked servers.
How many players does RustServer_6109 have at the moment?
RustServer_6109 is offline at the moment; the last sighting was 3 hours ago. Averaged over the past week: 1 players, peaking at 4. Over 48 hours, the highest average fell at 10:00 UTC, at 2 players.
Getting on
What steps get you onto RustServer_6109?
You can connect by pressing F1 in Rust and entering client.connect 160.251.169.135:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.