Rust Data LabData lab · live
Live readings Servers11,763 Players72,839 Populated3,472 Fresh wipes · 3h218 Sampled every 5 min

Element card · group Modded · atomic number 9,559, its rank

RustServer_24252

Offline 160.251.177.100:28015 checked 16d ago

moddedoxide
Join the experiment
Atomic mass · players now 5/ 50 10% full Room to join
7-day average0peak –
Rank · atomic number#9,559top 44%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:25 UTC27d ago 5 – running 2
Thu 1 Oct, 11:44 UTC28d ago 5 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on RustServer_24252?

The map on RustServer_24252 is procedural at size 3,000 with seed 23630, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has RustServer_24252 set, and what settings are in force?

No gather rate appears in the name of RustServer_24252. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In what location does RustServer_24252 sit?

Nothing about a region is published by RustServer_24252. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 160.251.177.100:28015.

What Rust version does RustServer_24252 currently run?

Rust network protocol 2634 and build 166586 on Linux is what RustServer_24252 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is RustServer_24252 for staying online?

RustServer_24252 is not online at the moment; the last sighting was 16 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe days

When does RustServer_24252 wipe, and how often?

The record holds too few of RustServer_24252's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 11 hours ago the current world was made.

What does a typical wipe day on RustServer_24252 involve?

Averaged across its recent wipes, the busiest point drew 5 players. Peak numbers on the latest wipe came 4 hours in.

Lists and tags

Which meanings sit behind the tags on RustServer_24252?

These are the tags RustServer_24252 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): It runs build 166586; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RustServer_24252 come up?

The Rust Data Lab lists that include RustServer_24252 are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does RustServer_24252 hold among Rust servers?

The seven-day player-hours table has RustServer_24252 at #9,559, in the top 44% of ranked servers.

How many players does RustServer_24252 have at the moment?

No live signal from RustServer_24252 right now, which was last seen 16 days 8 hours ago.

How to join

How can you connect to RustServer_24252?

In Rust, press F1 and enter client.connect 160.251.177.100:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build It runs build 166586.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.