Rust Data LabData lab · live
Live readings Servers11,882 Players97,865 Populated3,914 Fresh wipes · 3h398 Sampled every 5 min

Element card · group Modded · atomic number 15,341, its rank

RustServer_21174

Online 160.251.181.38:28015 checked 11m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,341top 69%
Last wipe81d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 185
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Quick answers

from the figures on this page

Settings and map

What map is in play on RustServer_21174?

The map on RustServer_21174 is procedural at size 3,000 with seed 1565, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has RustServer_21174 set, and what settings are in force?

No gather rate appears in the name of RustServer_21174. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

Which location is RustServer_21174 based in?

There is no region on record for RustServer_21174. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 160.251.181.38:28015 is the address it uses.

On what Rust version does RustServer_21174 operate?

Rust network protocol 2632 and build 160556 on Linux is what RustServer_21174 uses. The protocol must match for you to join; Steam will update your game.

Does RustServer_21174 stay up, and how reliable is its uptime?

At the moment, RustServer_21174 is online. According to the uptime it reports, the last restart was about 5 days 17 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is RustServer_21174 known for smooth running?

Server fps averaged 190 over the last 48 hours, with 155 as the lowest. The entity count reached 85,890, including buildings, deployables and all other world items. Up to 4,256 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

How often does a wipe happen on RustServer_21174, and at what time?

The record holds too few of RustServer_21174's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 81 days 7 hours ago.

Lists and tags

Which meanings sit behind the tags on RustServer_21174?

The game's server browser reads the tags RustServer_21174 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): To join, your game must match protocol 2632; cs160556 (Build): Build number: 160556; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does RustServer_21174 come up?

The Rust Data Lab lists that include RustServer_21174 are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does RustServer_21174 hold among Rust servers?

Player hours over the last week put RustServer_21174 at #15,341, inside the top 69% of ranked servers.

How many players does RustServer_21174 have at the moment?

At the moment RustServer_21174 has 0 of its 50 slots filled. The seven-day average for this server is 0 players.

Connection

What steps get you onto RustServer_21174?

In Rust, press F1 and enter client.connect 160.251.181.38:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2632
Protocol To join, your game must match protocol 2632.
cs160556
Build Build number: 160556.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.