Element card · group Modded · atomic number 15,249, its rank
RustServer_9407
Offline 160.251.199.251:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 12:02 UTC26d ago | 1 | – | running | 0 |
| Sat 26 Sep, 08:07 UTC33d ago | 1 | halved by day 1 | 7.2 days | 0 |
| Sun 20 Sep, 23:25 UTC38d ago | 1 | halved by day 2 | 5.4 days | 0 |
| Sun 20 Sep, 02:48 UTC39d ago | 1 | – | 0.9 days | 1 |
| Sat 19 Sep, 18:36 UTC40d ago | 1 | – | 0.3 days | 0 |
| Fri 18 Sep, 09:38 UTC41d ago | 1 | – | 1.4 days | 0 |
| Fri 18 Sep, 02:04 UTC41d ago | 1 | – | 0.3 days | 0 |
| Tue 15 Sep, 08:04 UTC44d ago | 1 | halved by day 1 | 2.8 days | 0 |
| Mon 14 Sep, 10:32 UTC45d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on RustServer_9407?
The map on RustServer_9407 is procedural at size 3,500 with seed 76376355, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has RustServer_9407 set, and what settings are in force?
Nothing in the name of RustServer_9407 gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server facts
What region hosts RustServer_9407?
Nothing about a region is published by RustServer_9407. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 160.251.199.251:28015.
What Rust version does RustServer_9407 currently run?
On Linux, RustServer_9407 is running Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.
Does RustServer_9407 stay up, and how reliable is its uptime?
RustServer_9407 is not online at the moment; the last sighting was 15 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipe schedule
When does RustServer_9407 wipe, and how often?
No next wipe can be predicted on RustServer_9407: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 26 days 10 hours ago the current world was made.
How does RustServer_9407 look on the day of a wipe?
Recent wipes on average reached 1 players at their busiest. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 1.5 when it didn't hold.
Tags, lists
Which meanings sit behind the tags on RustServer_9407?
gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): 3 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list RustServer_9407 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does RustServer_9407 come up?
These themed Rust Data Lab lists carry RustServer_9407: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does RustServer_9407 compare with other servers in the rankings?
RustServer_9407 sits at #15,249 for seven-day player hours, placing it in the top 70% of ranked servers.
How many players does RustServer_9407 have at the moment?
No live signal from RustServer_9407 right now, which was last seen 15 days 6 hours ago.
Getting on
What steps get you onto RustServer_9407?
You can connect by pressing F1 in Rust and entering client.connect 160.251.199.251:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.