Rust Data LabData lab · live
Live readings Servers11,709 Players54,841 Populated3,244 Fresh wipes · 3h155 Sampled every 5 min

Element card · group Modded · atomic number 15,338, its rank

RustServer_9338

Online 160.251.200.154:28015 checked 6m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,338top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.8 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 40 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:34 UTC FW27d ago 5 – running 0
Tue 29 Sep, 04:52 UTC30d ago 2 halved by day 1 2.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  2. 2 Ми МИНИ-КАРТА 2Х … 124
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 124/ 100
  3. 3 Re RETRO RUST #1 … 185
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 185/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 75
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 75/ 700
  5. 5 Ru RustSpain.com … 8
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 8/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 16
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 16/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on RustServer_9338?

The map on RustServer_9338 is procedural at size 4,000 with seed 4580, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has RustServer_9338 set, and what settings are in force?

The name of RustServer_9338 carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server details

What region hosts RustServer_9338?

Nothing about a region is published by RustServer_9338. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 160.251.200.154:28015.

Which Rust version is RustServer_9338 on?

Rust network protocol 2634 and build 166494 on Linux is what RustServer_9338 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is RustServer_9338 for staying online?

Right now, RustServer_9338 is reachable. About 5 days 10 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 29 September 2026.

Is RustServer_9338 known for smooth running?

Server fps averaged 60 over the last 48 hours, with 43 as the lowest. The entity count reached 98,888, including buildings, deployables and all other world items. The highest memory usage was 3,352 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on RustServer_9338, and at what time?

Too few wipes are on record for RustServer_9338 to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 10 hours ago.

What does a typical wipe day on RustServer_9338 involve?

At their busiest, recent wipes averaged 4 players. Peak numbers on the latest wipe came 40 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

Tags, lists

How should you read the tags on RustServer_9338?

The game's server browser reads the tags RustServer_9338 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does RustServer_9338 appear in?

These themed Rust Data Lab lists carry RustServer_9338: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does RustServer_9338 hold among Rust servers?

RustServer_9338 sits at #15,338 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does RustServer_9338 have at the moment?

Of 50 slots, 0 are taken on RustServer_9338 right now. The past week gives an average of 0 players.

How to join

What is the way to join RustServer_9338?

You can connect by pressing F1 in Rust and entering client.connect 160.251.200.154:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.