Rust Data LabData lab · live
Live readings Servers11,855 Players81,723 Populated3,800 Fresh wipes · 3h365 Sampled every 5 min

Element card · group Modded · atomic number 15,344, its rank

RustServer_13839

Online 160.251.200.240:28015 checked 7m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,344top 69%
Last wipe191d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 181
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  2. 2 Ми МИНИ-КАРТА 2Х … 123
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 123/ 100
  3. 3 Re RETRO RUST #1 … 172
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 172/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 85
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 85/ 700
  5. 5 Ru RustSpain.com … 176
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 176/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 237
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average 237/ 700

Quick answers

from the figures on this page

Server setup

What map is in play on RustServer_13839?

A procedural map of size 3,000 with seed 15896 runs on RustServer_13839, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has RustServer_13839 set, and what settings are in force?

The name of RustServer_13839 carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

What region hosts RustServer_13839?

No region comes from RustServer_13839; it does give us3 as its region code. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 160.251.200.240:28015.

Which Rust version is RustServer_13839 on?

On Linux, RustServer_13839 is running Rust network protocol 2623 and build 148916. The protocol must match for you to join; Steam will update your game.

How dependable is RustServer_13839 for staying online?

Right now, RustServer_13839 is reachable. The uptime it reports suggests it restarted roughly 5 days 15 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does RustServer_13839 perform?

Server fps averaged 123 over the last 48 hours, with 97 as the lowest. The entity count reached 47,138, including buildings, deployables and all other world items. The highest memory usage was 4,658 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on RustServer_13839, and at what time?

Too few wipes are on record for RustServer_13839 to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 191 days 17 hours ago the current world was made.

Where it appears

What should you understand from the tags RustServer_13839 carries?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2623 (Protocol): Protocol 2623 is required; join only if your game matches it; cs148916 (Build): It runs build 148916; ptrak (Networking): This runs on RakNet, the standard layer; $rus3 (Region code): The server's code for its region is us3; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list RustServer_13839 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does RustServer_13839 come up?

The Rust Data Lab lists that include RustServer_13839 are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does RustServer_13839 hold among Rust servers?

RustServer_13839 sits at #15,344 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does RustServer_13839 have at the moment?

At the moment RustServer_13839 has 0 of its 50 slots filled. The past week gives an average of 0 players.

Getting on

What steps get you onto RustServer_13839?

You can connect by pressing F1 in Rust and entering client.connect 160.251.200.240:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$rus3,v2623,gmrust,cs148916,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2623
Protocol Protocol 2623 is required; join only if your game matches it.
cs148916
Build It runs build 148916.
ptrak
Networking This runs on RakNet, the standard layer.
$rus3
Region code The server's code for its region is us3.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.