Element card · group Modded · atomic number 4,354, its rank
RustServer_15282
Online 160.251.208.162:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on RustServer_15282?
RustServer_15282 runs a procedural map of size 3,000 with seed 9715; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is RustServer_15282 configured, and what rules apply?
No gather rate appears in the name of RustServer_15282. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server facts
What region hosts RustServer_15282?
No region is published by RustServer_15282. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 160.251.208.162:28015.
On what Rust version does RustServer_15282 operate?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_15282 uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does RustServer_15282 stay up, and how reliable is its uptime?
Right now, RustServer_15282 is reachable. About 6 days 1 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 143 of 168 hours were online, giving 85% uptime. It first appeared to Rust Data Lab on 5 October 2026.
Is RustServer_15282 known for smooth running?
The last 48 hours show an average of 100 server fps and a minimum of 75. Buildings, deployables and everything else in the world added up to as many as 55,717 entities. Memory use peaked at 2,714 MB. Players feel lag when fps is low and the entity count climbs.
Wipes and resets
How often does a wipe happen on RustServer_15282, and at what time?
RustServer_15282's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 9 hours ago.
Lists and tags
How should you read the tags on RustServer_15282?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list RustServer_15282 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does RustServer_15282 come up?
The Rust Data Lab lists that include RustServer_15282 are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does RustServer_15282 compare with other servers in the rankings?
RustServer_15282 sits at #4,354 for seven-day player hours, placing it in the top 20% of ranked servers.
What does the current player count on RustServer_15282 tell you?
Of 50 slots, 0 are taken on RustServer_15282 right now. Averaged over the past week: 0 players, peaking at 4. Peak time in the past 48 hours: 11:00 UTC, when the average was 4 players.
Getting on
What is the way to join RustServer_15282?
Open the console with F1 in Rust and type client.connect 160.251.208.162:28015. The Launch Rust button on this page does the same job through Steam.