Element card · group Modded · atomic number 15,341, its rank
TestServer
Offline 160.251.212.33:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 04:23 UTC34d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on TestServer?
TestServer runs a procedural map of size 3,000 with seed 15111; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: Custom Map.
What rules has TestServer set, and what settings are in force?
Nothing in the name of TestServer gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is TestServer based in?
No region is published by TestServer. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 160.251.212.33:28015 is the address it uses.
On what Rust version does TestServer operate?
On Linux, TestServer is running Rust network protocol 2633 and build 162929. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is TestServer for staying online?
Currently offline, TestServer was last seen 7 days 13 hours ago. For the last 7 full days, 7 of 168 hours were online, giving 4% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on TestServer, and at what time?
The record holds too few of TestServer's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 34 days 14 hours ago.
On TestServer, what happens when wipe day arrives?
Recent wipes on average reached 1 players at their busiest. 1 hours after the latest wipe, the crowd peaked.
Lists and tags
How should you read the tags on TestServer?
The game's server browser reads the tags TestServer publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs162929 (Build): It runs build 162929; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does TestServer appear in?
The Rust Data Lab lists that include TestServer are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does TestServer compare with other servers in the rankings?
The seven-day player-hours table has TestServer at #15,341, in the top 69% of ranked servers.
How many players does TestServer have at the moment?
The last recorded sighting of TestServer was 7 days 13 hours ago, and it is offline now. Over seven days the mean player count is 0.
How to join
How can you connect to TestServer?
Open the console with F1 in Rust and type client.connect 160.251.212.33:28015. The Launch Rust button on this page does the same job through Steam.