Rust Data LabData lab · live
Live readings Servers11,898 Players103,740 Populated4,020 Fresh wipes · 3h406 Sampled every 5 min

Element card · group Modded · atomic number 15,310, its rank

RustServer_18222

Online 160.251.232.132:28015 checked 12m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,310top 69%
Last wipe246d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 195
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  4. 4 Ru 404 RUST 2Х|ДЛ… 75
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 75/ 700
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  6. 6 Ru RustSpain.com … 348
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Quick answers

from the figures on this page

Map and rules

What map is in play on RustServer_18222?

A procedural map of size 5,000 with seed 9642432 runs on RustServer_18222, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has RustServer_18222 set, and what settings are in force?

No gather rate appears in the name of RustServer_18222. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

About the server

Which location is RustServer_18222 based in?

No region is published by RustServer_18222. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 160.251.232.132:28015.

What Rust version does RustServer_18222 currently run?

On Linux, RustServer_18222 is running Rust network protocol 2621 and build 143062. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is RustServer_18222 for staying online?

RustServer_18222 is live as of now. The uptime it reports suggests it restarted roughly 4 days 19 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is RustServer_18222 known for smooth running?

The last 48 hours show an average of 79 server fps and a minimum of 34. The entity count reached 231,550, including buildings, deployables and all other world items. Up to 5,728 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

What is the wiping pattern on RustServer_18222?

The record holds too few of RustServer_18222's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 246 days 6 hours ago.

Lists and tags

Which meanings sit behind the tags on RustServer_18222?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2621 (Protocol): To join, your game must match protocol 2621; cs143062 (Build): It runs build 143062; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list RustServer_18222 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RustServer_18222 come up?

You will find RustServer_18222 on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does RustServer_18222 place?

RustServer_18222 sits at #15,310 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does RustServer_18222 have at the moment?

RustServer_18222 currently shows 0 players across 50 slots. The seven-day average for this server is 0 players.

Getting on

What steps get you onto RustServer_18222?

Open the console with F1 in Rust and type client.connect 160.251.232.132:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2621,gmrust,cs143062,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2621
Protocol To join, your game must match protocol 2621.
cs143062
Build It runs build 143062.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.