Element card · group Modded · atomic number 11,801, its rank
RustServer_14669
Online 160.251.232.209:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 09:04 UTC17d ago | 3 | – | running | 0 |
| Thu 1 Oct, 19:42 UTC FW27d ago | 3 | halved by day 3 | 9.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Sh
ShockRust | Bl…
105
ShockRust | Blue | NoLimit 105/ 500
-
2
Ми
МИНИ-КАРТА 2Х …
129
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 129/ 100
- 3 Re RETRO RUST #1 … 119
- 4 Ru 404 RUST 2Х|ДЛ… 90
-
5
Ru
RustSpain.com …
25
RustSpain.com | EU Main 25/ 200
-
6
Ru
404 RUST 2Х|ДЛ…
24
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 24/ 1,000
Quick answers
from the figures on this pageServer setup
What map is in play on RustServer_14669?
The map on RustServer_14669 is procedural at size 4,500 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What settings and rules apply on RustServer_14669?
No gather rate appears in the name of RustServer_14669. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
About the server
In what location does RustServer_14669 sit?
Nothing about a region is published by RustServer_14669. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 160.251.232.209:28015 is the address it uses.
On what Rust version does RustServer_14669 operate?
Rust network protocol 2634 and build 166494 on Linux is what RustServer_14669 uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is RustServer_14669 for staying online?
RustServer_14669 is live as of now. According to the uptime it reports, the last restart was about 3 days 2 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Does RustServer_14669 hold a steady performance?
In the last 48 hours, it averaged 93 server fps, with a low of 63. The maximum entity count was 121,329, covering buildings, deployables and all else in the world. Memory use peaked at 4,504 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
What is the wiping pattern on RustServer_14669?
The record holds too few of RustServer_14669's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 17 days 12 hours ago.
On RustServer_14669, what happens when wipe day arrives?
At their busiest, recent wipes averaged 3 players. Peak numbers on the latest wipe came 1 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 3.
Tags, lists
Which meanings sit behind the tags on RustServer_14669?
These are the tags RustServer_14669 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does RustServer_14669 appear in?
You will find RustServer_14669 on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does RustServer_14669 place?
RustServer_14669 sits at #11,801 for seven-day player hours, placing it in the top 53% of ranked servers.
How full is RustServer_14669 right now?
At the moment RustServer_14669 has 0 of its 50 slots filled. The week's figures average 0 players and top out at 1.
How to join
What is the way to join RustServer_14669?
You can connect by pressing F1 in Rust and entering client.connect 160.251.232.209:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.