Element card · group Modded · atomic number 3,814, its rank
GUILD_SAGI_NI_CHUI
Online 160.251.253.155:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:39 UTC27d ago | 7 | – | running | 0 |
| Sun 27 Sep, 11:58 UTC32d ago | 7 | held half | 4.9 days | 5 |
| Fri 25 Sep, 12:33 UTC34d ago | 7 | – | 2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on GUILD_SAGI_NI_CHUI?
GUILD_SAGI_NI_CHUI runs a procedural map of size 2,700 with seed 28287; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Custom Map.
How is GUILD_SAGI_NI_CHUI configured, and what rules apply?
The name of GUILD_SAGI_NI_CHUI carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
About the server
What region hosts GUILD_SAGI_NI_CHUI?
Nothing about a region is published by GUILD_SAGI_NI_CHUI. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 160.251.253.155:28015 is the address it uses.
On what Rust version does GUILD_SAGI_NI_CHUI operate?
Rust network protocol 2635 and build 168909 on Linux is what GUILD_SAGI_NI_CHUI uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does GUILD_SAGI_NI_CHUI stay online?
GUILD_SAGI_NI_CHUI is live as of now. According to the uptime it reports, the last restart was about 6 days 5 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 24 September 2026.
Does GUILD_SAGI_NI_CHUI hold a steady performance?
Server fps averaged 141 over the last 48 hours, with 95 as the lowest. The maximum entity count was 73,835, covering buildings, deployables and all else in the world. Memory use peaked at 4,416 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
What is the wiping pattern on GUILD_SAGI_NI_CHUI?
No next wipe can be predicted on GUILD_SAGI_NI_CHUI: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 7 hours ago.
On GUILD_SAGI_NI_CHUI, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 7 players. 2 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of recent wipes.
Where it appears
Which meanings sit behind the tags on GUILD_SAGI_NI_CHUI?
The game's server browser reads the tags GUILD_SAGI_NI_CHUI publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp16 (Max players): Player slots: 16; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does GUILD_SAGI_NI_CHUI come up?
You will find GUILD_SAGI_NI_CHUI on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does GUILD_SAGI_NI_CHUI place?
GUILD_SAGI_NI_CHUI sits at #3,814 for seven-day player hours, placing it in the top 17% of ranked servers.
How full is GUILD_SAGI_NI_CHUI right now?
GUILD_SAGI_NI_CHUI currently shows 0 players across 16 slots. A seven-day sample gives 1 players on average and 6 at the top. Over 48 hours, the highest average fell at 07:00 UTC, at 1 players.
Getting on
How can you connect to GUILD_SAGI_NI_CHUI?
You can connect by pressing F1 in Rust and entering client.connect 160.251.253.155:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.