Rust Data LabData lab · live
Live readings Servers11,621 Players42,146 Populated2,930 Fresh wipes · 3h142 Sampled every 5 min

Element card · group Modded · atomic number 15,273, its rank

Rirenza-SV-RUST

Online 160.251.50.227:27485 checked 9m ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 30 3% full Room to join
7-day average0peak –
Rank · atomic number#15,273top 69%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75107:0016:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep12 Oct16 Oct21 Oct25 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18 daysbetween real wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 30 Oct, 06:12 UTC21m ago – – running 1
Mon 12 Oct, 05:31 UTC18d ago 3 – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 36
    ShockRust | Blue | NoLimit no group limit · 151 on average 36/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 123
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 123/ 100
  3. 3 Re RETRO RUST #1 … 56
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 123 on average 56/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 13
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average 13/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 49
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average 49/ 700
  6. 6 Ru RustSpain.com … 49
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 49/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on Rirenza-SV-RUST?

Generated by the game, the map on Rirenza-SV-RUST is procedural.

What settings and rules apply on Rirenza-SV-RUST?

No gather rate appears in the name of Rirenza-SV-RUST. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

Which location is Rirenza-SV-RUST based in?

Nothing about a region is published by Rirenza-SV-RUST. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 160.251.50.227:27485 is the address it uses.

On what Rust version does Rirenza-SV-RUST operate?

On Linux, Rirenza-SV-RUST is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does Rirenza-SV-RUST stay online?

Rirenza-SV-RUST is live as of now. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipes and resets

When does Rirenza-SV-RUST wipe, and how often?

Too few wipes are on record for Rirenza-SV-RUST to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 18 days 1 hours ago.

How does Rirenza-SV-RUST look on the day of a wipe?

Recent wipes on average reached 3 players at their busiest. Peak numbers on the latest wipe came 2 hours in.

Where it appears

How should you read the tags on Rirenza-SV-RUST?

The game's server browser reads the tags Rirenza-SV-RUST publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp30 (Max players): It has 30 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Rirenza-SV-RUST come up?

The Rust Data Lab lists that include Rirenza-SV-RUST are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does Rirenza-SV-RUST hold among Rust servers?

Rirenza-SV-RUST sits at #15,273 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does Rirenza-SV-RUST have at the moment?

At the moment Rirenza-SV-RUST has 1 of its 30 slots filled. Over seven days the mean player count is 0. Over 48 hours, the highest average fell at 05:00 UTC, at 1 players.

How to join

How can you connect to Rirenza-SV-RUST?

You can connect by pressing F1 in Rust and entering client.connect 160.251.50.227:27485, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp30
Max players It has 30 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.