Rust Data LabData lab · live
Live readings Servers11,619 Players31,668 Populated2,750 Fresh wipes · 3h74 Sampled every 5 min

Element card · group Modded · atomic number 15,452, its rank

Fiddlewood

Offline 161.129.66.157:28080 checked 7d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,452top 69%
Last wipe172d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 54
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  4. 4 Ru 404 RUST 2Х|ДЛ… 17
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  5. 5 Ru RustSpain.com … 2
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  6. 6 Ru 404 RUST 2Х|ДЛ… 5
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Quick answers

from the figures on this page

Map and rules

What map is in play on Fiddlewood?

A procedural map of size 4,000 with seed 481981 runs on Fiddlewood, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Fiddlewood set, and what settings are in force?

Nothing in the name of Fiddlewood gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC is on, Valve's anti-cheat.

Server facts

In what location does Fiddlewood sit?

No region comes from Fiddlewood; it does give us4 as its region code. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 161.129.66.157:28080.

What Rust version does Fiddlewood currently run?

On Windows, Fiddlewood is running Rust network protocol 2625 and build 151078. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Fiddlewood stay up, and how reliable is its uptime?

Right now Fiddlewood is offline, with its last appearance 7 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 14 October 2026.

Wipe schedule

What is the wiping pattern on Fiddlewood?

The record holds too few of Fiddlewood's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 172 days 18 hours ago the current world was made.

Tags, lists

How should you read the tags on Fiddlewood?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2625 (Protocol): To join, your game must match protocol 2625; cs151078 (Build): The game build is 151078; ptrak (Networking): The network layer is RakNet, standard in the game; $rus4 (Region code): Its region code reads us4; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon: that is the tag list Fiddlewood publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Fiddlewood come up?

You will find Fiddlewood on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

What position does Fiddlewood hold among Rust servers?

Player hours over the last week put Fiddlewood at #15,452, inside the top 69% of ranked servers.

How many players does Fiddlewood have at the moment?

No live signal from Fiddlewood right now, which was last seen 7 days 12 hours ago.

Connection

How can you connect to Fiddlewood?

Open the console with F1 in Rust and type client.connect 161.129.66.157:28080. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$rus4,v2625,gmrust,cs151078,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2625
Protocol To join, your game must match protocol 2625.
cs151078
Build The game build is 151078.
ptrak
Networking The network layer is RakNet, standard in the game.
$rus4
Region code Its region code reads us4.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.