Rust Data LabData lab · live
Live readings Servers11,700 Players38,808 Populated2,943 Fresh wipes · 3h91 Sampled every 5 min

Element card · group Vanilla · atomic number 15,353, its rank

A BisectHosting Server - fc4b465d

Offline 162.120.0.30:9000 checked 6h ago

monthly wipes vanilla
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,353top 69%
Last wipe13d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123403:0011:0019:0002:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040003:0011:0019:0002:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 35 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:02 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 120
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 120/ 200
  2. 2 Ru Rusty Moose |E… 86
    Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average 86/ 200
  3. 3 Fa [EU East] Face… 31
    [EU East] Facepunch 4 EU · groups of 8+ · monthly · 174 on average 31/ 350
  4. 4 Fa [EU] Facepunch… 83
    [EU] Facepunch 1 EU · groups of 8+ · monthly · 160 on average 83/ 400
  5. 5 Ru Rustopia.gg - … 143
    Rustopia.gg - US Large NA · groups of 16+ · monthly · 132 on average 143/ 200
  6. 6 Ru Rustafied.com … 56
    Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average 56/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on A BisectHosting Server - fc4b465d?

A procedural map of size 3,000 with seed 1 runs on A BisectHosting Server - fc4b465d, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is A BisectHosting Server - fc4b465d configured, and what rules apply?

Nothing in the name of A BisectHosting Server - fc4b465d gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

About the server

Which location is A BisectHosting Server - fc4b465d based in?

No region is published by A BisectHosting Server - fc4b465d. Rust Data Lab shows a server's stated location, not a verified position of the machine. 162.120.0.30:9000 is the address it uses.

Which Rust version is A BisectHosting Server - fc4b465d on?

On Linux, A BisectHosting Server - fc4b465d is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

Does A BisectHosting Server - fc4b465d stay up, and how reliable is its uptime?

Right now A BisectHosting Server - fc4b465d is offline, with its last appearance 6 hours ago. According to the uptime it reports, the last restart was about 12 days 19 hours ago. For the last 7 full days, 163 of 168 hours were online, giving 97% uptime. It first appeared to Rust Data Lab on 2 October 2026.

Is A BisectHosting Server - fc4b465d known for smooth running?

In the last 48 hours, it averaged 232 server fps, with a low of 214. Buildings, deployables and everything else in the world added up to as many as 47,472 entities. Up to 3,042 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does A BisectHosting Server - fc4b465d wipe, and how often?

Wiping once a month with the force wipe is what A BisectHosting Server - fc4b465d does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 13 days 5 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

How does A BisectHosting Server - fc4b465d look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. 35 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags A BisectHosting Server - fc4b465d carries?

The game's server browser reads the tags A BisectHosting Server - fc4b465d publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does A BisectHosting Server - fc4b465d appear in?

The Rust Data Lab lists that include A BisectHosting Server - fc4b465d are: Rust community servers, measured and Vanilla Rust servers, measured. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, where does A BisectHosting Server - fc4b465d place?

The seven-day player-hours table has A BisectHosting Server - fc4b465d at #15,353, in the top 69% of ranked servers.

What does the current player count on A BisectHosting Server - fc4b465d tell you?

The last recorded sighting of A BisectHosting Server - fc4b465d was 6 hours ago, and it is offline now. The seven-day average for this server is 0 players.

How to join

What is the way to join A BisectHosting Server - fc4b465d?

In Rust, press F1 and enter client.connect 162.120.0.30:9000. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players It has 40 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.