Rust Data LabData lab · live
Live readings Servers11,829 Players74,965 Populated3,733 Fresh wipes · 3h252 Sampled every 5 min

Element card · group Modded · atomic number 14,201, its rank

Local Mod Dev

Offline 162.157.20.120:28015 checked 21d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 4 25% full Room to join
7-day average0peak –
Rank · atomic number#14,201top 64%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  1. 1 Sh ShockRust | Bl… 192
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  2. 2 Ми МИНИ-КАРТА 2Х … 121
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121/ 100
  3. 3 Re RETRO RUST #1 … 0
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average 0/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 80
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 80/ 700
  5. 5 Ru RustSpain.com … 36
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 36/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 277
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Quick answers

from the figures on this page

Server setup

What map is in play on Local Mod Dev?

A procedural map runs on Local Mod Dev, generated by the game.

What rules has Local Mod Dev set, and what settings are in force?

The name of Local Mod Dev carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

Which location is Local Mod Dev based in?

There is no region on record for Local Mod Dev. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 162.157.20.120:28015.

What Rust version does Local Mod Dev currently run?

Rust network protocol 2634 and build 167058 on Windows is what Local Mod Dev uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Local Mod Dev for staying online?

Local Mod Dev is not online at the moment; the last sighting was 21 days 18 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 7 October 2026.

Wipes and resets

How often does a wipe happen on Local Mod Dev, and at what time?

Local Mod Dev's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 21 days 19 hours ago.

Lists and tags

What should you understand from the tags Local Mod Dev carries?

gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): Player slots: 4; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Local Mod Dev publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Local Mod Dev come up?

The Rust Data Lab lists that include Local Mod Dev are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does Local Mod Dev hold among Rust servers?

Player hours over the last week put Local Mod Dev at #14,201, inside the top 64% of ranked servers.

What does the current player count on Local Mod Dev tell you?

No live signal from Local Mod Dev right now, which was last seen 21 days 18 hours ago.

How to join

How can you connect to Local Mod Dev?

Open the console with F1 in Rust and type client.connect 162.157.20.120:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players Player slots: 4.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build Build number: 167058.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.